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Lessons I learnt the long/hard way, so you don't have to.

Update Thank you for all the comments below. I've tried to include as many tips and fail safes you have mentioned, in this post. I do recommend people read the comments as I may have missed some.
Firstly, thank you to this excellent community my PC is now built and working (pics to come in another post). I thought here are some lessons I learnt in building the PC, researching and other bits I thought would be worth sharing, as a lot of this I never had even heard about. Some will be obvious and others less so. I should note, that I'm not a pro or someone who does this regularly, just someone who spent a while reading around, so feel free to correct/highlight any mistakes, and I'll try to update the post. The descriptions, aren't really meant to be a full lesson about each part and will be lacking a lot of detail, but are more a jumping board for further reading if anyone is interested. For full information on building a PC I highly recommend looking around on YouTube and other sources.
If I get anything wrong, please correct me and I'll update.
On Monitors:
  1. If you are after 144Hz 1440p gaming, use a Display Port (DP) cable, not a HDMI, if you can. As you could be hampering your refresh rate, (https://www.tomshardware.com/uk/features/displayport-vs-hdmi-better-for-gaming) Update Although you could be fine if you are using HDMI 2.1, see link for more details
  2. Freesync vs Gsync. For simplicity, both these technologies aim to match performance on screen with your GPU. Freesync works with Radeon, GSync with NVidia (although some Freesync monitors will be GSync compatible, likewise for the otherway around). It's complicated and due to changes in the standards over the years it can vary from monitor to monitor. Make sure to do research on the specific monitor you're wanting to get/have. If you are buying a new monitor keep this in mind. https://www.viewsonic.com/library/entertainment/g-sync-vs-free-sync-explained UpdateAccording to comments freesync monitors will almost always work with Nvidia. As always, do read around about it.
  3. Windows by default is set to have a refresh rate of 60Hz, if you have a higher spec monitor you can change this to match your monitor in "Advanced Display settings".
RAM (All except point 1 was completely new to me)
  1. 2 Sticks of 8GB Ram will perform better than 1 stick of 16GB Ram (https://techguided.com/single-channel-vs-dual-channel-vs-quad-channel/). Also when installing them, put them in the correct channels, check your Motherboard for details.
  2. Your motherboard will prefer your dual channel RAM to be in specific slots. I had an issue where I couldn't get the maximum performance of my RAM which I had placed in slots 1 and 3, but the moment I put them in 2 and 4 it worked perfectly. Check your motherboard manual.
  3. Enable XMP in Bios (This might also be called DOCP or A-XMP). This will vary between motherboards, but if you don't your 3200MHz ram is likely running a lot slower. In my build, XMP wouldn't work till I put the RAM in the correct channels, hope this saves someone the hours I spent finding this out ;) Update You can use Task manager to verify you have done this correctly. 3b. Someone pointed this out XMP may void your CPU's processor (https://community.amd.com/t5/processors/xmp-profile-ram-3200-mhz-and-amd-warranty-policy-for-ryzen/td-p/145798) (https://community.intel.com/t5/Processors/XMP-Warranty-void/td-p/1196241). If anyone knows any more, please message me directly so I can add the details. This was mentioned by someone in the comments and I would rather pass the information and ask you to do your own checking as well.
  4. When picking RAM, frequency matters, but so does CAS Latency. You want high frequency but low CAS (CL) latency. I'd recommend doing more reading about it, if you want to know more I'd recommend doing some more reading, but the "true latency" can be calculated as TL = CL * 2000/Freq. E.g. CL 18 3600Mhz Ram has a TL of 10ns. Update Someone who actually knows what they are talking about found point (4) confusing if not perhaps misguided and I recommend you read their post here (https://www.reddit.com/buildapc/comments/kis9r5/lessons_i_learnt_the_longhard_way_so_you_dont/ggtdudd?utm_source=share&utm_medium=web2x&context=3)
  5. Ensure the speed of the RAM is compatible with the board you are looking to purchase (or visa versa).
  6. Motherboards will have Qualified Vendor Lists, listing RAM they have tested and certified to work. This may be worth looking at. Just because your RAM isn't on the list doesn't mean it won't work, or won't overclock, it just means it hasn't been certified to, so do take this into consideration. (I found this in my build, while it was from Crucial and some Crucial RAM was on the QVL, mine wasn't. Thankfully it was fine.)
Motherboards
  1. Newer processors (e.g. at time of writing many AMD motherboards require a bios update for the 5000 series AMD CPU) may require you to install a new BIOS before they can be detected. Not all motherboards can have their bios updated without a CPU installed. When shopping for your motherboard looking to see if it does USB Bios flashback should be considered. This was completely new to me and glad I learnt it in time.*Addition* Newer motherboards don't require bios updates and so won't need this feature, though you will have to check.
  2. Different mother boards are compatible with different CPUs, pick your CPU first
  3. CPU coolers may need different mountings depending on the CPU. When picking your cooler keep this in mind, you may need to ensure there is an adaptor. Additions from the comments
  4. Not all mother boards have connectors for front IO USB-C. If this is important to you and part of your case, it's worth looking into.
  5. Using an M.2 usually disables some of your SATA ports. If you are planning on using all your SATA ports, make sure to check to see if this happens and how it happens on your chosen mother board.
  6. Some motherboards are built with Debug LEDs now that will help you diagnose problems.
  7. If you are after RGB effects, ensure your motherboard is compatible with the effects you want to add. There are 5V and 12V headers, so make sure they match. I'd recommend looking into this more yourself, as I've likely vastly oversimplified. (https://rog.asus.com/forum/showthread.php?110272-What-do-5v-and-12v-RGB-cables-look-like-you-ask#:%7E:text=You%20can%20also%20see%20the,as%20shown%20on%20these%20photos)
CPU
  1. Some CPU's have integrated graphics. If you don't want to buy a dedicated graphics card, you need to purchase one of these CPU's. You then plug your monitor into the motherboard.
  2. CPU's have a Thermal Design Power, if you are not using the stock cooler read up on it (https://www.tomshardware.com/uk/reviews/tdp-thermal-design-power-definition,5764.html)
Component compatibility
  1. Make sure all your components are compatible. PC Part Picker (https://pcpartpicker.com/) is generally pretty good at this. If uncertain, this is a wonderful community to ask.
Power supply
  1. PC Part Picker gives you a good idea as to how much power your system will need, if not check the graphics card you intend to buy. Not all machines need a 1000W behemoth. Picking the right one will save you money
  2. Power supplies come with a rating standard e.g. Bronze+ etc..., this is basically their efficiency. (https://www.tomshardware.com/uk/news/what-80-plus-levels-mean,36721.html). I think it's safe to suggest people should at least go for Bronze.
  3. Make sure your PSU fits in your case. I bought an ATX PSU, then decided on the 011 Dynamic Mini case, only realise it needed a SFX (smaller) PSU. I ended up going for a different case. Likewise an SFX PSU may not have the cable length you need or fit as snuggly in an ATX case (source: comments section)
  4. Look into the build quality of the PSU. A faulty PSU can cause serious issues down the line, so it is worth taking time look at PSU Tier lists and review. (Link provided by several commenters https://linustechtips.com/topic/1116640-psucultists-psu-tier-list/)
Tools (OP Note: I've only tried Ninite)
  1. Ninite (https://ninite.com/) Is an easy way to download all the basic programs one tends to install onto a fresh Windows install, without having to go to 10-15 websites. E.g. you can select to install Chrome, Zoom, Steam, OpenOffice all from one installer. If you keep the install, it can also be re-run to update all the software in one swoop.
  2. Patch My PC (https://www.majorgeeks.com/files/details/patch_my_pc.html) Patches software on your PC (Thank you to the sys admin in the comments for this.)
  3. Chocolatey (https://chocolatey.org/) A powerful command line way to install and upgrade software.
Storage
  1. M2 drives can be SATA or NVMe, NVMe is faster. (M2 drives are generally plugged directly into the mother board, for anyone who until recently was using a hard disk drive and considered SSDs "fancy")
  2. I highly recommend reading this comment (https://www.reddit.com/buildapc/comments/kis9r5/lessons_i_learnt_the_longhard_way_so_you_dont/ggtn00w/?context=3) as it contains stuff I was unaware of.
Case
  1. If your case has bottom intake or exhaust vents, don't put it directly on carpet, as it can block the air flow. (Yup....I did need to be told this ^_^, my previous computer just didn't have any bottom intake, hell it hardly had any intake).
  2. Make sure your mother board, PSU, GPU and all your components fit in the case. This is particularly worth noting if you are going for a micro ATX or a ITX case. Worth noting is to remember to include fans + GPU length, any additional length caused by radiators (if you water cool), the size of your CPU cooler (if you air cool) Additions from the comments
  3. When considering your case, if you are water cooling, "Room for 2x 140mm fans does not always mean room for a radiator as well". Make sure to double check the clearance. Measure twice buy once.
Advice on building (Notes and horror stories from the comments) 1. Many new coolers come with pre-applied thermal paste. If yours doesn't don't forget to apply it, to the CPU (See videos by people with more experience/knowledge than me on what to do). 2. Remember your mother board I/O shield (advice from the comments about making sure to put it in before you install the motherboard, mine came with it attached). 3. Make sure the CPU is correctly installed before you clasp it down. 4. If your motherboard has two slots to install a GPU. One of them (normally the top) will provide better performance. Make sure to use the correct one. 5. Make sure your CPU cooler doesn't block a RAM slot. In making my PC the AMD wraith has a notch on one side with the AMD logo, thankfully I put the RAM in first, so I swiftly learnt that I had to rotate the cooler 180 degrees to get it to fit. 6. If you can avoid it, do not build your computer on carpet (and do not stand on carpet when building) and be aware of static when building. If this is your first build, do some reading around this. Wear a static bracelet and attach it to something grounded. 7. Remember if you have a dedicated graphics card. Plug your monitor into the graphics card, not the motherboard. 8. If you are installing fans, make sure they are in the correct direction. 9. When playing the radiator of your AIO (if you are using one) make sure part of it is higher than the pump (https://www.youtube.com/watch?v=BbGomv195sk) 10. It's often worth the time to read the motherboard manual. 11. This may sound silly, but cables and the sockets on the PSU are often labelled. Be aware of this, it will help you in the build.
More subjective advice
  1. I've been recommend by numerous people to go for Gold+ PSUs, with often being stated that while its more efficient, it will also be better made. Your budget may dictate otherwise. If you look through the comments you will frequently find the advice "don't cheap out on the PSU and go for at least Gold"
  2. For most users if your CPU comes with a stock cooler. It will be good enough. You can always change it later. If your planning to overclock, you likely know more than me, so feel free to ignore. Update According to the comments, AMD stock coolers tend to be considered good enough, Intel, not so much.
  3. A LOT of people below have said "Do not mix cables from different PSU manufacturers." as they are not universal. I don't know anything about this, so do some additional reading if you are considering doing so. Update From further comments this is something to take serious. Update from further comments, the word of advice is "Do your research before using cables not supplied with the PSU you are using."
Further notes from the comments: Below are points I've read in the comments that might be worth drawing to people attention. Please read around the topic if it applies to you. 1. One person has said XMP causes their Oculus Rift to do weird things.
Hope this helps some people. Addition I recommend reading the comments, as many people have put in their own tips/horror stories ;)
Take care all and Merry Christmas.
submitted by TabularConferta to buildapc [link] [comments]

Basic Guide on how to configure your: interface, gameplay & graphics settings, ability bars and combat fundamentals.

INTRODUCTION

Hello There! Today i want to share with you a guide i’ve been making for the last couple months. The purpose of this guide is helping out new, returning and even veteran players navigate the user interface menu, the gameplay and graphics settings, along helping out new players configure their very own ability bars; wether they're in F2P or Member worlds and, help them undertand some of the fundamentals behind them, all that information who sometimes can get a little overwhelming due the sheer amount of it.
"This is the default" new player interface" (image credits: The RS Wiki)".
With that being said, this guide contains a couple of “Cheatsheets” along the way, carefully designed to contain as much information and visual examples as possible in order to enrich and make each section of this guide easier to understand. Now, without further ado, let’s get right into it.

USER INTERFACE

Undoubtedly, one of the most important things of any game; regardless of its genre, is the user interface, as this is where all your controls, buttons and vital information is found. As a new RuneScape player, you’re welcomed with a rather confusing interface where Everything seems to be all over the place (as seen on the image above) without clear indication of what it does.
The majority of the time, when you arrive as a fresh player, the first hour or so is spent on “figuring out” what everything does by trial and error and, by the end of it, you end up even more confused, and with plenty of time invested.
Now, if you take a look at the First Cheatsheet below, you’ll notice there’s a lot of windows and information scattered all over the place, but don’t be afraid as i’ll guide you through them in the next couple of paragraphs.
"This is a general overview of your user interface and its many windows".

To get things started, you’ll need to focus your attention to the “Main Chatbox window” (that adorable yellow window on the corner of the cheatsheet), here you’ll be Reading all the information displayed in game, be it a Goblin Examine text, your friends flexing their Chickens Killcount, an in-game annoucnement, a rare drop, a skill level up or a message telling you about how you burnt those shrimps (again). This is where all of the wordplay comes alive, but don’t fret about receiving lots of spam because you can filter those messages by clicking on the first button of this handy header bar; for more information about these icons, refer to the mini-cheatsheet below
"Here's the magic behind the Chat Message filters".
Returning to the Yellow Window, there you can also drag and drop your friend’s, group or clan chat windows, the cool thing about it is that you can configure it to your heart’s content and see what works best for your playstyle; wether if you want to have only your friends chat window, or if you prefer to talk to your clan, the choice is yours.

Moving on, we have the Green and Purple windows, where you can see your Main Action Bar (who might be minimized, so click on the top right yellow icon to maximize it) alongside your Auxiliary action bars (more on that later, I promise), to not delve too much into what these action bars do, they allow you to cast your combat abilities, use items directly from them (if they have an associated keybind) use prayers/ancient curses to help you in combat and even use teleports to different locations. Sounds amazing right? That’s why it’s recommended to have these windows on the center of your screen and in your line of sight.

The Blue window contains your inventory, which also contains your items; such as food, potions, Weapon Switches, Logs, Raw fish and all those burnt shrimps you made earlier (yum!), this window should also be within your line of sight in order to keep track of all the items you’re carrying.

The Red window is equally important as it serves as an expansion for both your inventory; if you’re using a "beast of burden" familiar, or your ability spellbooks; if you’re not using a familiar. As you make your way through the game, you’ll unlock a wide array of useful familiars (through the Summoning Skill) which can help you with your skilling (by offering invisible boosts), with combat (by offering Passive abilities and Powerful special attacks) and, some of them are sworn to carry your burdens (namely the Terrorbirds, War Tortoise, Pack Yak and Pack Mammoths, known as Beasts of Burden), the latter can help you bring extra food to your Bossing trips, or even help you stay longer at certain skilling spots, so you can stay there a bit longer without needing to visit your bank as often.
You can customize your familiar options by right clicking on the Summoning Medallion (That Blue Icon with a Wolf Head). When you’re not using a familiar, switch to the other tabs, as these will help you use abilities you couldn’t include in your main action bars. If you’re not doing any of the above, then drag and drop the Music tab here, that way you can enjoy some amazing tracks while you play (and i can’t stress this enough, give the RuneScape OST a try, is really, really, really worth a listen, after all it contains Sea Shanty 2, what else could you ask for!?).

The small Mint Green window is your ribbon bar, here you can unlock your interface (by clicking on the little lock icon) and this will let you re-arrange the interface windows to your liking, on the cheatsheet you can see a standard “Bottom right corner” style, which isn’t too terrible and a good foundation to change and improve progressively throughout your playthrough.

The Orange window contains your Skills levels, Prayers/Ancient curses (useful when you’re in combat) and your Drop log/RuneMetrics stats, which helps you keep track of your items or damage/XP. During cerain Minigames or Treasure trails, the interface also goes here, so it helps you out by keeping track of those interfaces in a comfortable spot.

The Light blue window just above the orange one is your equipment window, here you can see a mini-you version of your character alongside the items you have currently equipped.

Finally, the Golden window on the upper right corner displays the minimap, here you can see where you stand in the current area. And it helps you change skyboxes, filters, open the world hop interface (if you want to switch to a more active/quiet world) and Teleport to the various Lodestones you have unlocked. Once again, make sure you right click every single icon here, you’ll find plenty of useful and cool options to try out.

Now, leaving all these interface windows to the side, there’s a useful tool known as the “Developer console”, which can be accessed by pressing the Keys [Alt] + [¬] (the key on the left of the number 1 key and below the ESC key) or the keys [Option] + [< >] if you’re using a MAC computer.
The purpose of the Developer console is to display some performance information of your game, like the amount of FPS you’re getting, how much memory is the game consuming, how much of the Game Disk Cache has been downloaded; and if the game’s still downloading the cache files, and Finally, it shows your ping.
In order for the Developer console to display all that information, you’ll need to type one of the following commands, keep in mind these are typed without spaces or caps:
Command Action
commands Lists available commands.
help Lists available commands.
cls Clears the developer console screen.
displayfps Toggles the frames per second (FPS) counter and alll information above-mentioned.
displayfpsfull Toggles the same data of the previous command, but adds expandable graphs.
displayfpssmall Only toggles you FPS counter without any extra information
renderer Shows information about your graphic card renderer and its capabilities
getcamerapos Showls the location and the direction of the game camera; mostly used in bug reports.
deletejs5caches Deletes the ENTIRE game cache, you will need to redownload all of it once again if you delete it.
enablesnow Enables the snow particle effect in the developer console.
disablesnow Disables the snow effect.
If you type the command a second time, the information window will be hidden and, in order to close the developer console, just click the same combination of keys used to open it.

LAYOUT WINDOWS

All of those windows shown on the bottom half of the Cheatsheet above, represent a different interface that will appear in the game at some point; like your bank interface, dialogue windows, xp counters, achievements, level up progress icons, loot interface, and many more. The arrangement showcased in the cheatsheet is just an example aimed to make each of these windows easier to find.
You can resize some of these windows and re-locate them to an specific spot that suits your playstyle. Once you are done make sure to click [SAVE AND EXIT] and then on the [SAVE LAYOUT] option select the Custom interface of your choosing; called [MY CUSTOM 1/2/3/ETC], this way you can have multiple layouts for different activities.
In order to access the layout windows editor, you just need to click the ESC key and click on the [EDIT LAYOUT MODE] option, from there, click the [ADVANCED OPTIONS] button, and check the various windows you want to display, overall it’s just a matter of resizing and rearranging them to your heart’s content.

GRAPHICS SETTINGS

You may have seen a couple of amazing screenshots on the subreddit or the Steam community page, yes, those screenshots that are “wallpaper worthy” and take your breath away. In order to make your PC run in such a beautiful fashion, you will need to understand what each setting does and how it impacts the game performance; because as you’d might expect, higher graphics can take a heavy toll on your PC, and in some old laptops, they can even match your frying pan’s temperature (ideal for some shrimp cooking/burning).
By default, and once you run the game for the first time, it will run an “Auto Setup” to determine which option works best for your PC, however, you may still want to customize a couple of settings here and there, as some of these options may only provide minimal improvements at the expense of a smoother performance. On the following Cheatsheet, i’ll explain all of these options in detail alongside some visual examples.
The Current available screen resolutions are: [950 x 540], [1920 x 1080] and [2560 x 1440], the [Fullscreen mode] will use the entire area of the screen and, [Windowed] mode, will let you resize the game window to your liking.
"Here's where you can configure your graphics to look as good as they can, or optimize the performance of your PC by lowering them".
  • DRAW DISTANCE
One of the most impactful settings on the game is the [DRAW DISTANCE]; which can be helpful on some Bossing arenas (like Solak, Nex: Angel of Death, Raids, Araxxor, Elite Dungeons and The Wilderness; to see potential attackers on the horizon), paired with a camera set on [FREEDOM - CLASSIC] mode, will let you see your target’s a lot more clearly. Overall, i’d recommend something like Medium or High depending on your PC specs. But, If you have a bottlenecked PC or laptop, choose the lower setting.
  • Vsync
[Vsync] or Vertical Synchronization, will help you prevent screen tearing in your game by matching the frame rate of the game and your monitor refresh rate, for this feature keep in mind the following: if you set your game at 120 FPS but only have a 60 Hz monitor, you won’t be able to see any extra FPS, but, if you were to play on a 144Hz monitor, you will be able to see those 120 FPS. [Here's a quick video about this topic].
  • ANTIALIASING & ANTIALIASING MODE
On the other hand, [Antialiasing quality], will help you produce a smoother image quality, but, for the most part, this feature won’t be really noticeable unless you zoom your camera very close, and given how impactful this setting is, it’s adviced to turn it off if you’re having performance issues.
The [Antialiasing mode] included in the game are the high performance option [FXAA] which is slightly less taxing than the [MSAA] option; which consumes a bit more of resources, and the combination of [FXAA+MSAA] which makes certain objects in the game blurry.
  • LIGHTING DETAIL & BLOOM
The next couple of settings are [Lighting detail] and [Bloom], in the most essential sense of the word, these settings will only help you produce a more realistic image, by simulating accurate light bounces on a specific areas and objects and “Enhancing light sources" (like suns, moons, fires and lava), keep in mind tho, the latter can be pretty aggresive to the eyes, so use moderately.
  • ANISOTROPIC FILTERING
[Anisotropic Filtering], what this setting does is add a little more of detail to far away objects by making them sharper the higher this filter goes, for instance, if set to [OFF], far off textures will look slightly blurry, whereas in a high setting [16x] these far off textures will look sharper and nicer. In a similar fashion to Draw distance, if the game performance starts to dwindle down, it’s recommended to set this setting to OFF.
  • FOREGROUND AND BACKGROUND FPS
Your [Foreground FPS], will define the amount of FPS your game will output and, like mentioned in the [Vsync] setting paragraph, one must take the Monitor refresh rate (Hz) into consideration when setting the amount of FPS desired. Similarly, the [Background FPS] should be set to a low number, because this is the amount of FPS you game will run at when you’re not actively playing the game (or in other words, when the game is running in the background while you "AFK").
  • INTERFACE SCALING
The [Interface Scaling Setting] is mainly used for bigger monitors where your interface may look small, the higher this setting, the bigger your interface will be displayed at.
  • SHADOWS & SHADOWS QUALITY
The game [Shadows] setting is pretty self explanatory, as it will display the environment shadows of a particular area. Disabling this setting will make the game look “flat” and slightly similar to the Oldschool RuneScape graphics. it is also suggested to disable this setting if you’re experiencing performance issues.
The [Shadow Quality] on the other hand, will only work if you have enabled the in game shadows and this setting will help define their “sharpness”, with [ULTRA] being the better looking one, or [LOW] which makes them slightly “blurrier”. The shadows setting can be somewhat taxing to your PC or Laptop, so disable this setting if you’re experiencing a poor performance.
  • LOADING SCREENS
Depending on your personal preference, you can either enable the game [Loading Screens] or just disable them entirely.
  • TERRAIN BLENDING
[Terrain Blending] is, in simple terms, a setting that allows the different floor textures to “blend together” in order to make them more fluid, if this setting is turned OFF, Textures will automatically get disabled aswell.
  • SMOOTH CAMERA FADE
The [Smooth Camera Fade] is a setting only visible when certain objects get “cut” by your camera zoom; like walls, trees, rocks, buildings, etc.], the purpose of this setting is to “smoothen” the look of these cut objects, but other than that, it doesn’t really change anything important.
  • MOUSE OVER ENTITY HIGHLIGHTS
[Mouse over entity highlights] this setting consists of an “outline” that appears around anything “clickable” when hovering the cursor over it. Depending on the object (item/npc/players/etc.), it will appear as a different colour, e.g: for the majority of NPC’s, it will appear as a Yellow outline, for interactable objects like Fishing Spots, Trees, Archaeology Hotspots, etc, the outline colour will be Cyan, on the other hand attackable NPC’s will glow with a Red outline when clicked.
  • REMOVE ROOFS
[Remove roofs] is a setting that will remove the roofing and first floors from the buildings in the game, you can either set it to [ALL] to remove it from all buildings, or [SELECTIVELY] to remove them only after entering these buildings.
  • WATER DETAIL
[Water detail] in short, the [LOW] setting makes the water look like a flat surface, without reflections or depth and it gets progressively "realistic" by adding more reflectivity: [MEDIUIM] to [ULTRA], keep in mind this setting is also taxing, so adjust according to your preference.
  • AMBIENT OCCLUSION
[Ambient occlusion] simply put, this setting determines how much lighting should a space have depending on its features in order to make it more realistic. [SSAO] (Screen Space) is the least demanding, while [HBAO] (Horizon Based) has a higher performance hit. [OFF] would be the best option if you don’t mind losing this little feature in order to maximize the performance.
  • TEXTURES
[Textures] this setting only has two options available, with those being [OFF] and [Compressed], disabling textures in the game will make everything look like a mesh of polygons without depth or detail, therefore, this can also greatly improve the performance of your game.
  • VOLUMETRIC LIGHT
[Volumetric Light], this setting adds more realism to light emitting sources on certain skyboxes (like the suns or moons); similar to the Bloom setting, this feature depends, mostly, on personal preference and only if the brighter effects are desired.
  • GAME RENDERING SCALING
[Game rendering Scaling] the higher this setting goes, the higher the overall image quality will look, however, this can be somewhat taxing for your computer. On the other hand, a lower setting will make the overall image quality look blurred out, but will increase the performance. Therefore, it’s recommended to leave this setting at 100% and adjust based on your performance and preference.
  • CUSTOM CURSORS
[Custom Cursors] to keep it simple, these custom cursors are the iconic RuneScape icons displayed when hovering your mouse over literally anything in the game, like the attack icons, the food icons, the “use item” icon, among others.
  • GROUND DECORATION
[Ground decoration], the purpose of this setting is to add more elements to certain areas of the game to make it more “rich looking”, things like Grass, Pebbles, Flowers, etc, are added to the ground.
  • DEPTH OF FIELD
[Depth of field], this setting is often seen in photography, and what it does in RuneScape is blur far off objects in order to make them look less “Sharp” on the horizon and, provide a more pleasant effect. Keep in mind tho, this setting is only available if you have your draw distance setting on [ULTRA] or [HIGH].
  • TREE CANOPY FADE
In short terms [Tree canopy fade] will fade out any and all Tree canopies around the character, in order to prevent the canopies from obstructing the visibility of the character.
  • Futher information about the graphics settings
If you'd like to learn more about these settings, check out the following RS Wiki Link.
"All videos linked on this section belong to their respective authors, if you liked their content, consider subscribing to their channels, I do not take any credit on the content displayed and, my only goal is to provide useful information to new, returning and veteran player audiences".

WEAPONS, ABILITIES & FUNDAMENTALS

Finally, now that your user interface is stablished and, you understand what each of the graphical settings does in your game, let's move on to the Combat abilities and their fundamentals.
Keep in mind though, the ability bars shown on the cheatsheet require some levelling up and questing in order to fully unlock their potential and, as a new player, you'll have access to their "lesser variants" but, as you level up, these lesser variants will be replaced by the actual abilities.
Anyways, i highly recommend one of your early goals in the game becomes unlocking as many combat abilities as you can by levelling up and doing your quests, as these ability bars will allow you to get into bossing later on.
Quest Lists Description
[Quests currently available] There are a total of 229 quests with 40 free and 189 members-only quests
[Quest skill requirements] Breakdown by skills
[Quest Completion Order] This is a guide including the best order to complete your quests according to your levels
[Quest series] Includes all series and plotlines
[Items & misc. rewards] Useful and convenient items
[Experience Rewards] Good to achieve those extra levels
[Quest walkthrough YT playlist] [Created by: ImSikovit]
There's a couple of abilities you can unlock naturally while levelling up (as shown on the cheatsheet) and some of these are exclusive to a certain combat style and weapons (namely Two-Handed and Dual Wield Weapons), some of these abilities are unlocked by doing quests, and some of these are bought at the Grand Exchange or from other players, but some may be more expensive than others, [so always do your research on the current market prices], ALWAYS, DO, YOUR, RESEARCH before buying or selling items, because some prices shown in the Grand Exchange or Trade Offer price window may not be 100% accurate, specially for new or low volume items.
"Getting to know your abilities, and your ability bars".
You may notice these bars are “Revolution bars”, but what is Revolution Mode? Well, in the most basic sense of the word, Revo will automatically trigger your combat abilities as soon as they become available, going from left to right, and after the Global Cooldown has lapsed.
However, there's 3 ways of using the Revolution combat mode, you can customize if you want Revo to activate your Basic, Threshold or Ultimate abilities in the combat settings menu (more on that later):
  1. The first one is used if you want to cast your Threshold abilities manually (making combat slightly more engaging), this means, Revolution will only activate your basic abilities (inside the yellow outline), any Threshold ability included inside this yellow outline won’t get activated as you will need to activate it yourself.
  2. The second one, is allowing Revolution to use Threshold and Basic Abilities, This method is preferred in order to let the game do its own thing while you just manage your HP Points, Prayer Points, Prayers or curses and manually activate your Ultimate Abilities.
  3. The final method is letting Revolution activate all kind of abilities automatically without any kind of manual input, however, sticking to this combat mode of Revolution can make it harder for you to progress further into “Full Manual” later on.
On that note, Revolution Mode exclusively for basics is quite good and a perfect middle ground as its learning curve should prove engaging and exciting, while also making room for improvement in the long run and transitioning into full manual.
With enough practice you'll reach a point where you may want to actively use all your basics abilities and jump naturally into full manual or, you could keep using revolution for basics whilst you activate some of the basics and threshold abilities yourself. Invariably, it really depends on your playstyle but keep this in mind:
“There is no correct way of playing RuneScape, there's just efficient methods, but even these keep changing and evolving over time, that's the true beauty of the game. It's an ever evolving game that you can play any way you want.”
[Alrighty then, with that being said, feel free to try out all of your abilities and build some ability bars, step by step, little by little].
On a similar topic, you have the Global Cooldown, which is divided in 3 sections (as shown in the Cheatsheet GCD Diagram), and the Ability Queueing.
With [ABILITY QUEUEING] enabled (in your Combat Settings), you can hit any Ability anywhere within the #1 and #2 Global Cooldown sectors; shown above, and it will fire once the GCD is done (you’ll know it’s done once all of your abilities “blink”).
If you were to cast your abilities once the GCD is at the beginning of Sector #3, and you had [ABILITY QUEUEING] enabled, your abilities will fire automatically without being queued.
Without [ABILITY QUEUEING], in order to fire your abilities you’ll need to cast them once the GCD timer is at the end of Sector #2 (or 2/3 of the way), as this will make your abilities fire once the GCD ends.

WEAPONS AREA OF EFFECT

Dual Wield Weapons are worn with both hands, Main Hand and Off-Hand, also, all shields and defenders are always worn in the Off-Hand Slot.

  • For melee the difference is quite simple:
2H swords help with AOE (Area of effect abilities) with Halberds being the absolute best 2h weapons to kill various mobs of monsters.
"Quick diagram about weapons area of effect damage and Bakriminel Bolts".

  • For ranged, the difference lies in the type of ammunition each weapon can use:
2H Bows & Longbows use arrows and some special bows (dubbed chargebows) generate their own ammunition, so you don't have to worry about it.
There's also "Shieldbows", who allow the usage of defensive abilities aswell as offensive abilities.
On the other hand, 2H Crossbows use bolts instead of arrows and this opens up a lot of cool bolts called Bakriminel bolts, which can be enchanted in order to activate some amazing and useful effects.
These bolts are what make 2H Crossbows a better pick than 2H Bows, as there's no special arrows for these Weapons; besides the "Blackstone Arrows", that applies a defense debuff to the target for 12 minutes or until it gets defeated.
On a similar note to DW Melee, Defenders (called reprisers for their ranged variant) help a lot with weapon switching, but also it benefits from a weapon called mechanized chinchompa, which makes each ability an AOE ability.

  • For the Magic weapons:
Mage follows the same rules but the 2H weapons are called Staves, on Mage's case, there's no big difference on the AOE damage abilities as both 2H and DW share the same ones (with a difference in certain thresholds abilities), and both weapons use the same spellbook abilities, so it boils down to each weapon effect and if you want to use a versatile playstyle by using a Wand + Defender (called rebounder in Mage's case), or a Shield. Sadly there's no chinchompas for magic but you there's a wide array of disruptive spells than can aid you in battle.
Each set of weapons enable the usage of specific Abilities and each weapon comes with their own subset of special effects, some weapons don't have them though.
For instance: 2H Swords are good for AOE Damage and when facing multiple foes at once, you can benefit from the Abilities: Hurricane, Quake and Meteor Strike to deal damage around you, but if you want to maximize the amount of targets you'll hit, you may want to use a Halberd Weapon.
If you're interested into more in-depth information about quests, game progression, tips, tricks & guides, feel free to visit the links below, to read more about these topics:
Video topic Author
[Keybinds for PVM] The RSGuy
[The Global Cooldown] Pixel Green
[Tutorial about unlocking important abilities] Sage Vanburo
[Tutorial about unlocking Shattered Worlds Abilities] Protoxx
[Bakriminel Bolts basics] Teh Proez
[Bakriminel Bolts Comprehensive Analysis] Teh Proez
"All videos linked on this section belong to their respective authors, if you liked their content, consider subscribing to their channels, I do not take any credit on the content displayed and, my only goal is to provide useful information to new, returning and veteran player audiences".

GAMEPLAY SETTINGS

The Settings menu is divided into 5 different groups: [GAMEPLAY], [GRAPHICS], [CONTROLS], [AUDIO] and the [RIBBON]. On the following cheatsheets i'll showcase each option found on the [GAMEPLAY] tab and their function. Some of them will be images (as they're self explanatory and explain what they do) and others will be brief explanations on what each setting does, in order to make all these options easier to read and follow.
Under the [GAMEPLAY] Tab you'll find 8 Different subgroups (7 in the NXT client and 8 on the Steam Client), in the following table i'll explain in detail what each subgroup does:

"The various settings tabs".
Subgroup Description
Interfaces Fundamentally, this setting allows you to customize the look of your interface windows, filter which interfaces and warning screens should appear in game, how certain items will behave when using them (like keeping vials after decanting potions or emptying buckets when using the farming skill), you can choose which buff bar icons show up and if you want to display the Game Clock or not.
Combat & Action Bar Here you can change your combat modes (like Revolution and Full Manual, or the Legacy Combat Mode similar to the Old Fashioned combat mode), you can change your action bars visibility and ability queueing, alongside your action bar binding (which automatically changes your main action bar depending on the style of weapon you’re wielding), you can also change what kind of XP you get from combat, the way you attack other npc’s and your targeting settings along the colors your hitsplats (for aesthetic purposes).
Camera Another essential feature you will find here is the camera mode, here you can choose the camera zoom modes which are extremely beneficial when fighting large Monsters (so you can see them better) alongside the sensitivity of your camera.
Skills & Experience A lot of skills come with their own set of mechanics; from finding specicif parts of a mattock, to the amount of bosses you’ll be assigned for your reaper task and if they’re solo bosses or group bosses, all of these settings help you customize the way you interact with these skills.
Messages & Social On this setting you can customize what kind of messages you’ll receive on login, during your game sesión, from your friends, clan, private and groups chat. You can also customize the colors of each message, the broadcasts from your friends, clan chat, or anyone in the same world, and also, you can customize the events that will be tracked by your “Runemetrics” profile.
Item Drops This setting allows you to customize your Loot System interface (along various filtering options), you can also customize your lootbeams (pillars of light that let you know when you got an expensive item; defined manually, or a rare/unique drop), on the other hand, you can also customize if you want to receive Clue Scrolls or not, i’d highly recomment checking all of the checkboxes, as “Treasure Trails” are an amazing activity (and very profitable too) you can also enable lootbeams so you don’t miss out any of them.
Legacy This option lets you customize your interface colors, minimap icons, skillcape models, and combat mode, to make it reminiscent of the old version of the game (the one you may remember from 2011).
Third Party This is an exclusive option for the Steam Client, what it does is show the world you’re currently playing on (for instance World #2 or World #84) in your friend’s list status.

GAMEPLAY SETTINGS CHEATSHEETS

"The first part of the settings menu windows".

"The second part of the settings menu windows".
For more information on the topic feel free to visit the Wiki Link.

CLOSING THOUGHTS

RuneScape is a game built around “freedom”, and all of these interfaces, ability bars and settings reflect that, while there’s no absolute best configuration, keybinds or interface, it’s always a good practice to try everything out and learn through testing, in order to find out the best results for our needs.
Whether you’re a new player strolling around the Free to Play towns, or you just bought your membership and are stretching your legs around the member’s only locations, everything you learned from this guide will help you.
One of the commonly asked questions i’ve seen posted on the subreddit and the discussion forums are: how to make as much GP/Hr? What kind of gear to buy, and in which order? What kind of bosses to fight for a given set of Levels? and, while the answers are changing constantly (as prices shift all the time and the Metagame evolves), invariably it comes to the same conclusion, which is:
“What you can do and how consistently.“
On the following links you can find complimentary information like Gear & Bosses Progression and a plethora of useful links, tips & tricks:

However, before trying out these methods and finding out how consistently you can do them, one must start from the very basics of the game, understand how the game works and how to make it as reliable as possible whilst also looking as best as it can, and that’s the purpose of this guide, to teach you, the player, what every setting does, how does it impact your game experience and, showing you the fundamentals of the ability bars. The other half will come from your own experiences and how you expand on these foundations.
With that being said, Thank you for passing by, i wish you the best of luck and i hope you found this guide useful, see you all around and take care!
submitted by Concordia_chaos to runescape [link] [comments]

I heard you guys like reading patch notes... So how about a fake one?

General / QoL

Gameplay

Gacha / Shop

In Consideration

Items

Coop

Battlepass / 12 Episode Anime

Quests

Elemental Reactions

  • Vaporize's Steam deals aoe damage
  • Overloads damage (electro->pyro) now deals x1.5 (pyro) damage
  • Overloads damage (pyro->electro) now deals x2 (pyro) damage.
  • Overload's knockback decreased significantly
  • Superconduct's damage (electro->cryo) now deals 2x (cryo) damage
  • Superconduct's damage (cryo->electro) now deals 1.5x (cryo) damage
  • Superconduct's negative armor debuff is moved to Melt
  • Melt gains the negative armor debuff due to the sudden temperature change, making surfaces brittle.
  • Melt damage consequently reduced. (pyro->hydro) at x1.4% , (hydro->pyro) at x1.8%
  • Geo New Reaction : Smoldering Rock or something (pyro->geo)(reverse not applicable) deals x0.3 (pyro damage) on top of crystallize
  • Geo New Reaction : Mud or something (hydro->geo)(geo->hydro) deals x0.1 (geo damage) on top of crystallize, slows enemy movement
  • Geo New Reaction : Snow or something (hydro->geo)(reverse not applicable) deals x0.2 (cryo damage) on top of crystallize, slows enemy attack speed
  • Geo New Reaction : Seeds or something (dendro->geo) deals x0.1 (dendro damage) on top of crystallize, restores 3% of your hp. Or entangle. Prevents enemy movement (can still attacc and cast spells)

Enemies

  • Enemies inside domains and abyss have their return-to-spawn-point-then-regenerate-to-full-health disabled.
  • Enemy AI a bit smarter. Those with mobility skills (whopper, smol geovishap, cycin mages) won't follow you to drown in the water. The game will not check if you are wet , but if you are in a swimming state.
  • Enemies attack cycle improve. Fixed bug when enemies stop attacking. Baedou Problems.
  • Hydro Abyss Mage's and Hydro Fatui Gunner's Hydro Barrier now takes the same damage rate/ratio from opposing elements (cryo,electro) for consistency.
  • Hydro barrier new opposing element : Geo. It makes it harder to maintain the water shield due to the mud soaking up the water and adding weight.
  • Boss Childe's Spirit Whale Attack generates water in the sides of the arena, pushing you towards the center. You must have enough stamina to keep dashing to the sides before he does this, or you will have to perfectly dodge the spirit whale attack.
  • Hydro SamaChurl now heals at a rate of +300/HoT per AR Milestone instead of percentage. This is for when you are hunting a LawaChurl Bounty that is near dead and healed to full health in 3 seconds. Having a fixed amount of healing ensures that it is big enough for the intended smaller enemies and portionally good enough for large enemies. The other option is to use different healing ratios for small and large enemies.
  • Queen of Pain , I mean Cycin Mages have a stagger window when they are about to cast their almost-undispellable shield
  • Zed , I mean Shadow Fatui Agent makes use of his shadows to dodge your attack sometimes.
  • Smol Geo Vishap now drops less geo shields
  • Smol Geo Vishap now uses his rolling attack near you, not 150m away from you.
  • Smol Geo Vishap now burrows a bit less frequently
  • Ruin Hunter doesn't stay in the air up and raining artillery forever , in consideration of bowless comps
  • Fatui Cryo and Hydro Gunner Turn Rate Reduced by 10% when on Spray Mode.
  • Primo GeoVishap now has a tired/exhausted animation, instead of standing still and looking at you and what life could have been for 10 seconds.
  • Primo GeoVishap spin attack now has a 0.2 dodge window (previously none) and Spin Radius Decreased by 100m.

Characters

  • Dvalin's Cutscene when you dispel his barrier is removed and much smoother. He just falls in place and no clipping.
  • Character's "Main Stat" is now visible in attributes. Previously you can only know it when ascending or when using google, or if you really have a big brain.
  • All characters passive talents are now combat related.
  • All characters now have their own cooking/exploration/crafting/smithing talents. It is possible not to have OR have multiple talents in each category. We get it , everyone can taste what a good gravy is, but not everyone can make a good gravy.

Ayaka

  • Alternate sprint binded to a different hotkey.
  • Yes I came from the future.

Albedo

  • Elevator can be activated to go up and down by using the F key.
  • C2 stack counter / indicator via particles (think of razor geo sigils)
  • C4 plunged attack covers albedo's sword in geo energy (like noelle, but smol)
  • C6 crystallize shield has a different shape (leaf)

Amber

  • Increased ultimate radius by a tiny bit.
  • Allow targeting of ulimate by holding the ultimate button.
  • If baron bunny is present in the ultimate radius, it will absorb all pyro damage and deal it as bonus damage when it blows up.
  • If baron bunny was "charged" with pyro rain and hit with a C2 charged shot, it will trigger a micheal bay explosion animation.

Barbara

  • Restored Barbara's Energetic Voice Lines
  • New Lines sold seperately as Dark Barbara™ , comes with a Dark Dress
  • C6 Revive indicator is now visible as a buff.
  • C4 now generates flying energy particles instead of instantly regaining energy. Mind you that this is a fucking nerf to this piece of shit healer that freezes you. It's just that there's no flying particles when you use this hero.

Beidou

  • Casting the elemental skill applies a strong taunt and re-initializes enemies attack loop.
  • Bullet Time effect added when triggering a perfect counter, when playing in single player mode.
  • The ultimate's chain lightning deals tiny spark damage if it didn't jump.
  • C2 chain lightning has a different color.
  • C4 buff is triggered when you do a perfect counter (Taking damage to activate a skill promotes bad gameplay)
  • C4 perfect counter grants the maximum damage bonus
  • C4 shield has a different color.
  • C6 has aura on the ground (inspired by Dota 2's Necrophos , but purple)

Bennet

  • C6 Ultimate pyro infusion just adds pyro damage to your attacks, and won't convert them fully into pyro.
  • C6 Ultimate restores up to 100% hp.

Childe

  • Improved manly posture when in aiming mode
  • C4 Riptide slash and flash uses different coloparticles/animation
  • C6 has an indicator when it works and when it is available

Chongyun

  • Cryo Field's Cryo infusion just adds cryo damage to your attacks, and won't convert them fully into cryo.

Diluc

  • What seriously? You really want more?
  • Fuck this guy in particular
  • Elemental Sword Duration Indicator added
  • C6 his flames has some bluish tint

Diona

  • Fixed shield duration bug and increased by additional 1.1 seconds per claw.
  • Shield ratio based off max hp increased by 10%
  • C2 reduces skill cooldown by -2 seonds (press) and -4 (hold). The coop shield is added by default out of the box. Anything coop should not be locked behind a paywall because it will hurt the game and fanbase.
  • C4 has been reworked to grant normal and aimed uncharged shots 25% chance to deal charged attack shots.
  • C6 radius is increased and uses a different color.

Fischl

  • Ultimate now deals tiny bit of damage per 0.2 seconds tick when making contact with enemies (aside from getting hit by lightning once)
  • Ultimate can fly/pass through thorn walls. I'm looking at you Dendro Samachurl.
  • Shadow Raven Let Night F---!!!
  • C4 Ultimate hp restored now scales off damage dealt by the ult.

Ganyu

  • holding the elemental skill allows you to aim and won't make you backdash
  • C4 Freezing Field changes color intensity per damage increase
  • C6 free frost charged arrow now works with normal unaimed attacks.
  • C6 uses a different particle color. Sometime it turns into a bazooka.

Jean

  • Reduced Increased swaying of boobs by a tiny amount while holding the skill. You can kinda feel them slapping against your face. You can almost describe their softness and warmth in a minimum of 10 pages apart from you going sommelier describing how deep her sweat tastes like.
  • Jean's Charged Attack Launch Height is too damn high that you cant even hit the enemy, so - Reworked Jean's Charged Attack : Holding the attack button launches the enemy in the air. If you keep holding it down you will perform 3 slashes in the air. If you let go early you will stay on the ground.
  • Base Attack Increased by +5
  • Jean can now pick up the slimes dropped by enemies and use it against them for a bighead move
  • Ultimate radius is increased
  • Ultimate Wall Mechanic Reversed. Enemies are now trapped inside. When you use your skill (usually to regain energy) you can air-wall slam them. Block Projectiles from outside.
  • If any of you actually played jean support, a normal person would use ult to heal, cast skill to regain energy, then switch back to other characters. It doesn't make fucking sense to push them outside your wind arena because you want to fight inside the swirl/healing zone.
  • Ultimate swirls every 0.2 seconds , depending on what elements are inside. Field Changes Color Each Time Like a Disco Ball
  • Ultimate now slowly succs enemies to the center(without lifting them up)
  • Ultimate Damage is consequently reduced.
  • C1 Uses a different colored windblast
  • C2 Buff Indicator
  • C4 uses a different color wind field
  • C6 Ultimate is now an aura and moves with you. To break away from "buffed area" convention.
  • C6 Ultimate will get you to keep the windsaber for the ult's duration
  • C6 Shield Buff Indicator via Particle and Status Icon

Kaeya

  • Base attack incresed by 5
  • Elemental Skill (Hold) Sprays Ice , think of Igni but Ice in Witcher 3 or DND's Burning Hands
  • C2 Icicles light up when you defeat an enemy indicating that it really works
  • C4 Barrier is of different shape
  • C6 uses a different icicle particle for bling purposes

Keqing

  • Aiming mode feels a lot smoother. You can aim while moving and cursor immediately shows and the kungfu pose is only done when throwing the stilleto.
  • When in single player mode, casting your ultimate produces a bullet time effect.
  • C4 Buff Indicator
  • C6 Description is confusing as fuck.
  • C6 Buff indicator
  • C6 Makes your sword light up like a lightsaber.

Klee

  • Imroved Torch/Bonfire/Campfire and the likes Lockon (if there's any to begin with)
  • Throwing Jumpty Dumpty provides 0.1s iframe during her spin
  • Ult is now no longer greedy. Pyro satellites remain when you switch characters, making our lovable klee open up for support options. Child support.
  • C4 is now manually triggered, Pressing q again will make her explode, bigger damage based off remaining duration. less duration left, less damage.
  • C6 klee uses different bombs

Lisa

  • A lingerie shop is opened in Mondstadt to change her pantsu, socks and garter belt style and colors. Black Leather Tight Suit™ Sold Seperately.
  • Option to wear glasses as a Librarian added.
  • Climbing voice volume is re-mastered in asmr microphone, in all languages.
  • Requires "i am of legal age" consent in the user center
  • Elemental skill (press) aoe slightly increased.
  • Base attack increased by 15.

Mona

  • Alternate dash is now binded to alt key.
  • Hydro Puppet now deals half damage upon cast and half damage upon explosion.
  • C6 normal attacks use a different attack animation.

MC (Anemo)

  • Palm vortex can be casted in midair to break your fall (but not propel you up)

MC (Geo)

  • When you overlap geo boulders (aimed mode) it will trigger the geo explosion of the older rock, then replace it with a new one

Ningguang

  • Holding the skill button surrounds her in mini jade screens , unable to perform any action until it is released or ends. Useful for cinematic stuff. Imagine tanking childe's whale attack. Or someone wants to recreate triple rashomon scene.
  • C6 has a chance to use different attack animation.
  • C6 star jade now resembles a primo gem.

Noelle

  • Elemental Sword Duration Indicator added
  • C1 heals have a special effect and voice line when conditions are met.
  • C2 upgrade uses a different charged attack animation.
  • C4 uses a different barrier color
  • C6 upgrade uses different ult (possibly red with the same hue as her skirt) color.

Qiqi

  • C2 reworked as -15% attack debuff
  • C4 reworked as -20% elemental resistance debuff
  • C6 cooldown/availability indicator.
  • C6 has a different bling/color

Razor

  • Transformation Duration Indicator added
  • C1 increased damage now really works
  • C1 now has a buff indicator that it really works
  • C2 now has a special crit indicator
  • C4 armor shred now has a (claw mark) armor shred indicator that it really works
  • C4 (hold) has increased damage so it doesn't feel left out. It also has electro explosions similar to when you mine an electric ore as a special effect to indicate that you are C4 and have a big PP.
  • C6 covers your sword with electricity (like diluc) when it is charged and ready
  • Yes I play razor a lot.

Sucrose

  • Fixed crafting bug not producing any bonus when using large quantities (say 100+)
  • Improved lock on when blowing off dandelion flowers. Idk how she keeps missing them even at point blank range, Hell , at any given range.
  • C1 if you overlap the wind nukes the second one will be a 0.1s delay then it will go off with a slightly bigger radius
  • C2 ult has a different color
  • C4 has an indicator that it works
  • C6 buff indicator

Venti

  • Wind current generated by skill (hold) allows him to fall slower without gliding, and allows him to shoot wind lasers. Ehe
  • C2 Charged Shot produces a bullet time effect when shot at point blank or if all 3 arrows hit a single enemy. Sometimes he draws the holy lyre and it transforms into a primitive shotgun.
  • C4 buff indicator.
  • C6 uses different vacuum color

Xiangling

  • Ultimate deals additional damage when cast at point blank because you get stab and bonk while she is twirling her spear.
  • C2 last attack leaves a flaming trail special effect (inspired by kyo or iori from king of fighters)
  • C6 upon cast, Xianling automatically does a speed-up full normal attack combo and then releases the pyronado normally (while covered in flames or some shit). If you are in single player mode and there are no other enemies within 150 radius the ult will cause the screen to black out, like in legend of legaia.
  • C6 during the ultimate if it contacts with gouba's flames it produces micheal bay effects while raining carpet bombs and shit.
  • Yes flat is justice.

Xingqiu

  • Floating Swords Duration added
  • Fixed crafting bug not producing any bonus when using large quantities (say 100+)
  • C4 Allows you to hold the elemental skill for double backflips (inspired by law from tekken) cooldown is 1 month.
  • C4 Elem Skill leaves a faint rainbow (when ulted)
  • C6 Swords emit faint rainbow color. Rainbow power motherf-

Xinyan

  • Hitting large enemies counts as 2 enemies.
  • C1 buff indicator
  • C2's level 3 shield has some bluish flames
  • C6 charged attack uses a diffent attack animation or has an indicator that it works

Xiao

  • Transformation Duration Indicator added
  • C2 now leaves a trail of anemo energy that deals tiny bit of damage , trail lasts for 1 second and deals at 0.2s intervals.
  • C6 plunge attack counts large enemies as 2.
  • C6 plunge-attack-no-cooldown-empowered-dashes uses a different particle color and produces a bullet time effect when used for the 3rd time onwards. useful for cinematic purposes
  • C6 during the bullet time you can sneak in a normal attack once per dash
  • Bullet time is always disabled in multiplayer

Zhongli

  • Increased pillar aoe by a tiny bit
  • Generates energy particles per pulse, maximum of 1 enemy per pillar
  • Base attack increased by 5
  • Travelers can redeem promo code "WHOSYOURDADDY" for additional +5 damage, regardless if they have the hero or not.
  • Attack ratios increased by 3% per attack category.
  • C1 has a slightly bigger dong eherm statue
  • C4 Chaos Meteor errrr I mean Order Meteor has a different rock color
  • C6 shield uses a different color , come on you get the drift already.
  • C6 Meteor is affected by the element of the barrier you are wearing. The element is dealt as secondary damage, primary damage is still geo. (flaming space rock?)

Why different coloparticles/animation when you have C1-C6 upgrade?

It makes whales feels special, and it gives F2P players something to aspire for. It makes you want to spend with all the bling. Particle recolor is easy peasy and can be deployed within minutes. Attack animations on the other hand are time consuming. It almost always put smile in people's faces when a whale shows up in a ferrari. "Dude check this out a C6 GeoDaddy joined my domain run. Look at the size of his statue. Oh my what a BIG meteor."

Why are you doing this?

It's just for my amusement. I'm still adding random thoughts now that 1.3 has launched. I don't care if nothing gets implemented. I would nut hard in my shorts with QoL and alleged bug/bugfixes mentioned in this post more than anything.

Afterword

Leave your thoughts below. Sorry and not sorry for the broken engrish , feel free to copy and paste whatever, use it wherever idc as long as it doesn't annoy or harm someone. Translate it in your language etc. No credits needed etc. Let your mind flow

After-Afterword

  • Thanks for the awards and all kinds of reception
  • You guys are awesome and insane that's a shit load of awards thank you.
submitted by lordpuza to Genshin_Impact [link] [comments]

Minecraft (Bedrock) 1.16.200 is rolling out today!

We are releasing Minecraft 1.16.200 today - with new audio volume sliders, Render Dragon, ray tracing features, and a whole load of bug fixes!
Check out the changelog at https://feedback.minecraft.net/hc/en-us/articles/360052712132
Enjoy!

Minecraft - 1.16.200 (Bedrock)

A new update is upon us in the form of Minecraft 1.16.200! This update is loaded with graphics enhancements on Windows 10, updated volume settings, parity changes, and a swath of bug fixes. Please report any bugs you find on bugs.mojang.com and post feedback to feedback.minecraft.net.
RenderDragon:
Minecraft with Ray Tracing:
Minecraft with OpenXR:
New Features:
New Volume Settings
Vanilla Parity Changes and Fixes:
Known Issues:
Fixes:
Performance and Stability
General
Gameplay
Mobs
Items
Blocks
Graphical
Accessibility
User Interface
Commands
For Map Makers and Add-On Creators:
Updated Template Packs
Fixes
Blocks
Components
submitted by Mega_Spud to Minecraft [link] [comments]

[3.13 Edition] Things I Wish I Knew Sooner

Link to FGA wiki page

If anyone missed last league's edition, we've made this into an official (well, subreddit official) wiki page called 'Frequently Given Answers', link above. Formatting's a bit better there (you can link to individual sections!) but keeping in line with what we did with the infothread we know there's plenty of people who prefer a post due to local format setups (RES/CSS/darktheme/etc), so here you go! I'll also be using a linked comment as a changelog for anyone that's curious what's changed, if anything.
NOTE: These answers are mostly collected from the questions threads and suggestions by the community so, inevitably, some will be opinions or advice. There are exceptions for everything, especially in PoE!

Things that will make your life easier

  1. Best stash tabs to buy first are Currency and/or at least one Premium tab. Former for solo play, latter for the ability to sell items publicly easily. Both is even better.
  2. There is customarily a Stash Tab Sale every third weekend. If on a launch weekend it will be delayed by a week.
  3. Don't be afraid to look into an item filter asap. It will save you a lot of headaches.
  4. You can buy skill gems from Nessa and similar vendors on page 2 of their shop (you may need to do a quest before that page shows up). So don’t fret about the gem choice from the quest reward!
  5. Doing a Trial of Ascendency is league-wide. Meaning doing it once in a league means all other characters in that league don't need to do it again.
  6. When highlighting a support gem you'll notice a popup with all of your current active skill gems. This details what skills the selected support works with.
  7. If you're still unsure if a support is working with an active skill gem, the skill's icon on the toolbar will have small boxes denoting what supports are currently active on the skill.
  8. The medicine chest quest gives you some specific gems (i.e. ancestral call) as well as a choice of flasks (most notably a quicksilver flask).
  9. Completing the quest in The Library (connected to the gardens) in Act 3 will give you access to an early NPC that sells every skill gem available up to that point regardless of class. Completing the quest 'Fallen from Grace' in Act 6 will give you a vendor for every buyable skill gem.
  10. You can move the minimap with the arrow keys
  11. Skill gems in your alternate set of weapons will also gain exp. That's up to 6 (usually) more skill gems you can level!
  12. If you are too far above or below the area's monster level you will have an experience penalty. Rule of thumb: try to stay within 6 levels of the area.
  13. Any maps dropped in the campaign will be tier 1. Anything higher can only be received via Zana, inside maps, or inside map-like areas like the Temple of Atzoatl or the Eternal Labyrinth (specifically the chests).
End-game
  1. Use common currency on maps when you have some extra. (e.g. An orb of scouring can get a map back to white for easy 20% quality!)
  2. To use a divine vessel place it into the map device along with the appropriate map (there will be text on the atlas for it) and kill the boss. The filled divine vessel will then be inside the map device still. Don’t forget to pick it up and take it to Sin (Epilogue zone)!
  3. Using a single sacrifice fragment instead of a map will generate a vaal side area from the map device. Using a sacrifice fragment with a map in the device will increase the map's quantity by 5% per piece, up to 20% for four unique pieces. (You can’t double up the same fragment)
  4. Sacrifice of Midnight (top-right one) is the most rare of the four. Don’t burn those willy nilly.
  5. A complete set of sacrifice fragments in the map device (arranged appropriately) will give you access to the Apex of Sacrifice. This same strategy is also used for Shaper, the Pale Council, Uber-Atziri, etc. (four different fragments of the same set into the map device)
  6. Sextants are used on watchstones to apply the effect to the entire area the watchstone is slotted into! Unlike Map Mods many sextant mods are beneficial.
  7. Watchstones can be ‘banked’ in the sidebar on the left of the atlas. They won’t do anything there but it saves you valuable inventory space.

Things that will help you craft

  1. Beasts can be used in beastcrafting only after fully completing your first Einhar mission. A particularly useful beastcraft is adding a removal (bleed/freeze/curse/etc) affix to a magic flask.
  2. Quality items (whetstone, scrap, bauble) will give 5% to a white item, 2% to magic and 1% to rare/unique items up to 20%. (GCP's always give 1% to gems) This applies to maps as well!
  3. Item affixes are reliant on item level, a lower item level means less possible affixes. You cannot improve an item’s iLvl, so stop alteration spamming that iLvl 4 quicksilver flask you got from Act 1!
  4. Dexterity (Evasion) pieces favor green sockets, Strength (Armor) pieces favor red and Intelligence (Energy Shield) pieces favor blue. Hybrid pieces follow this logic.
  5. You can craft affixes on gear from the crafting bench in your hideout. This is very important for keeping your resistances capped.
  6. A corrupted item (using a Vaal Orb) is not alterable. With the sole exception of their sockets. Those can be altered (re-colored/fused/etc) via the crafting bench, but any craft will cost an additional equal amount of vaal orbs.
  7. A Divine Orb does not re-roll the numbers completely, they stay within the affix range that was already given. So a 6% Cold Res roll on some boots will re-roll between 6-11% and no higher. Be careful! (NOTE: most legacy gear will also be changed to the current non-legacy version if a Divine Orb is used)
  8. High quality items have a sliiiiightly higher chance to 6-socket and 6-link. Every little bit helps!
  9. Incubators in your weapon swap will not gain kills towards their completion.
End-game
  1. If you corrupt a map and end up making it unidentified it has the same affixes as before. So make sure to actually read the affixes of a rare red map before corrupting it just in case!

Things that will help you plan

  1. Just because it's unique does not mean it's good. Well-rolled rares can be and often are better options than uniques. Read the text.
  2. 'More/Less' are not the same as 'Increased/Reduced'. It's very important to know that. More specific info here
  3. You will earn either 22 or 24 Passive Skill points through quests in all 10 Acts, depending on Bandit choices.
  4. PoE is a game of extremes. Support a few (usually just one) skills as much as possible instead of supporting a lot of skills a little.
  5. Life/ES > Damage when planning a tree. Rule of Thumb: 150% or more increased max life from tree if going a life build. 200% or more increased ES from tree if going ES.
  6. You can only have 1 spell totem up at a time barring specific effects like Searing Bond or Multiple Totems Support. Up to 3 by default for Ballista totems
  7. Mana reservation does not decrease max mana. This is relevant to effects like base mana regen or Arcane Surge.
  8. You can change your bandit reward later
  9. If you kill all 3 bandits you get +2 passive skill points from Eramir (old dude sitting in Forest Encampment) as opposed to the specific effects from the bandits.
  10. Large items (Chests, 2H weapons) cannot roll with 5 sockets until iLvl 35, and cant get 6 sockets until iLvl 50. Even with jeweler's orbs! You can 'force' 6 sockets with the crafting bench but it's usually not worth it.
  11. You can only have 1 curse at a time on enemies barring specific effects. Note: You can still only have one mark at a time no matter what, additional curse limit simply allows you to slap a hex on top.
  12. You can respec ascendancy nodes but they cost more refund points per node (5). If you want to change ascendancy completely you’ll need to unspec out of all ascendancy nodes and hit the ascendancy shrine in any version of the labyrinth (hint: Unspec the ascendency nodes in the treasure room, no need to do the entire lab run unascended).
  13. Read 'Trigger' support gems carefully. Cast on Critical, for example, only works with an attack triggering a spell.
  14. Trigger gems and effects can trigger multiple skills, but will do so (unless otherwise stated) one at a time and sequentially. More info here
  15. Aqueducts and its later incarnation Blood Aqueducts in Act 9 contain the divination card 'Humility' which can give you a Tabula Rasa.
  16. 'Low Life' is defined as 35% max health or lower. Chaos Inoculation is not low life since it reduces your max health to 1 and you can’t be at 0.35 hp. This does, however, make CI eligible for full life effects like Damage at Full Life support.
  17. Lily Roth will sell every buyable gem (similar to but more than Siosa) but all at level 1 after completing her quest. Vendors elsewhere in the campaign will sell gems at a higher level.
  18. Make sure to look for corrupted 6-link chests (either via trade or vaal side areas) when you want to ditch your 4-link or Tabula. They're much cheaper than a normal 6-link and actually have rolls on them! Just make sure to search for the specific colors you need since you can't change them easily!
  19. You can buy Glassblower Baubles from the weapons vendor on the last page in exchange for 8x whetstones
  20. Leech has a cap! There are ways to increase it but by default you cannot gain more than 20% max life per sec or 10% max ES per sec from leech alone. There are lot more calulations involved in that though.
End-game
  1. Running a map unidentified will give an additional 30% quantity bonus. This does not apply to Unique Maps since their affixes are for the most part fixed.

Things that can get you killed

  1. Support gems increase the mana cost of an ability, more linked supports = more mana spent
  2. You don’t have to do the Labyrinth right away. You can come back when you’re overleveled. Many people do this.
  3. Hexes always have Less effect on Bosses (e.g. Dominus, Piety)
  4. You can use Scrolls of Wisdom and other currency like Orb of Chance on Strongboxes. Identify them first!
  5. Read a skill’s green text! For example: Withering Step shares a cooldown with Blink skills. So if you trigger Wither Step with CwDT you won’t be able to use Dash for a short period!
  6. Barring specific effects, Life/Mana Flask effects will end once you hit full life/mana respectively. This includes effects from affixes like freeze immunity. By extension, utility flasks (like a quicksilver flask) have affix effects last for their full duration. Aka put your anti-freeze on a utility flask!
  7. Cast when Damage Taken (CwDT) requires a linked skill’s required level to be under a certain level in order to trigger it. CwDT also requires more damage taken to trigger with higher levels. Many players leave CwDT at lvl 1 for this reason. So be careful leveling your skill gems!
  8. Make sure you have + X to maximum life rolls on some of your gear by Act 5 (Alternatively, ES focused builds should always shoot for ‘% increased ES’ anytime they can). PoE’s per level scaling is negligible at best, the vast majority of your health/ES comes from gear! Rule of Thumb: you should have ~300 Life/400 ES total per Act you've completed.
  9. Elemental resistance has a cap of 75% barring specific effects (e.g. Purity of [X] aura). The game is tuned to expect you to be at this cap past Act 4. Chaos resistance, on the other hand, doesn't need to be anywhere near 75%, most get 0% and can function fine (although more is never bad of course).
  10. Multiple vaal skills will divide the soul count amongst themselves and as such each skill will charge slower per additional vaal skill equipped. Note: Once a vaal skill is fully charged it will stop taking in souls.
  11. After progressing through each end-boss fight (Act5/Act10) your resistances will go down by 30% for a total of -60% to all resistances past Act 10, gear accordingly
  12. Incoming chills, freeze duration and stun chance on you are based on your maximum life barring specific effects. In short, the less max life you have means longer you’ll be frozen / higher chance of being stunned.
  13. Critical hits guarantee elemental ailments (shock, ignite, freeze) assuming you did enough of that element’s damage to reach the monster’s Ailment Threshold, as shown with Shock here.
  14. Barring specific effects, Chaos Damage ignores Energy Shield and goes straight for your health.
  15. Mind over Matter (MoM) and similar effects will only apply to damage hitting your health, so your Energy Shield will still take full damage (but your mana won't drain either).
  16. Dying after Act 5 will make you lose experience (5% total to next level), but will not decrease your level or put you into a negative value. Higher penalty (10% total to next level) after Act 10
  17. By Act 6 you should have an "of Staunching" (anti-bleed) and "of Heat" (anti-freeze) flask. They help avoid many of the more common 'one-shot' moments you may run into.
  18. Flasks don't level up with you! Check in on your flask level every now and then while leveling, or else you might be short a few hundred life.
End-game
  1. All mods on maps will make them more challenging, certain mods will be betteworse for certain builds.
  2. Reflect damage is one of the deadliest map mods in the game, and has claimed the lives of many new and experienced players alike.

Hideouts

  1. Hideouts will persist through leagues so feel free to put a decent amount of time getting your abode perfect. It’s not going anywhere.
  2. The basic hideout locations are listed in the hideout selection when talking to Helena.
  3. There are a lot of hideouts not listed in Helena’s default selection, most of these rare tilesets are in maps and will not appear everytime. Usually they require a large number of runs to find. (I still don’t have a Tower Hideout…..)
  4. Hideout instances last much longer (30 min) than normal instances, so don’t worry about a normal disconnect, your map portals will still be there.

Lord's Labyrinth (Lab)

  1. If you die you get tossed back to the beginning (Aspirant’s Plaza), unless you’re in a hardcore league, then you are still very very dead.
  2. Look at the bronze tablet by every door, it will show you a map and reveal where the nearby door goes.
  3. Izaro has different mechanics in his first two arenas. (Specific Info). The third arena will be a combo of the previous two (with traps included in uber lab).
  4. Look for hidden rooms on the minimap! They can hold Darkshrines which can give permanent (for the lab run) buffs, a guaranteed unique, less trap damage and more. Hit tab and read the text at the top-right to see exactly what it did.
  5. Uber (Eternal) Lab has trials that will only spawn in maps, randomly. If you need to get those last few go to Global chat 820 and watch for the trial you need and/or use ‘The Dream Trial’ Prophecy.
  6. Map layouts and Izaro's mechanics will change day to day.
  7. Decorative Chests (marked on the map nodes with a hollow circle) give an item to make the next Izaro fight easier (usually instantly destroying/removing one of the mechanics.)

Text Commands/Buttons

  1. Typing “/passives” will let you see any passive points you have from quests. And after you finish the campaign it will tell you any you are missing.
  2. [ctrl]+[enter] will let your type out to the person who most recently whispered you.
  3. [ctrl]+[right-click] or [ctrl]+[left-click] on the doodoorway/gate/ into an area to give a list of all instances for that area as well, more importantly, giving the option to generate a new instance. Newer players: This means you can enter a new ‘copy’ of the area with everything reset. |PS4 Players: Highlight an instance and hit Triangle.| |Xbox Players: Highlight and hit Y|
  4. Right click the level up icon on a skill gem level up notification to hide it without leveling the gem. If you would like to level it up afterwards the gem icon at the bottom of your inventory page. |Xbox Players: after socketing, hit Y to lock gem level|
  5. To find the tiers and ranges of rolls you must first turn on advanced mod descriptions on options->interface->”Advanced Mod Descriptions”. You then must hit your advanced mod button while hovering over an item to get the pertinent info (default is left alt) |Xbox Players: Hit LS after activating the setting|
  6. [shift]+[click] on a stack of items to have the option to take only a certain number of that item onto your cursor. This applies both to in your inventory and when removing from your stash. |Xbox players: Highlight item and hit B, hit Y to pick up that amount, X to send that amount to stash if it is open|
  7. Open chat and hit [ctrl]+[alt]+[left-click] on an item in your inventory to link said item to chat. After hitting enter the person you’re talking to will be able to hover the link and see your exact item.
  8. [ctrl]+[left-click] on a master to open their relevant window. (i.e. Do that on Niko to open the delve menu)
  9. Click on a skill in your toolbar and look at the top of the popout. The button labeled “always attack without moving” is a great thing to use on movement skills and some specific primary skills. What it does is if you target a skill out of it’s range it will simply use the skill in the direction of the click as opposed to moving in range and then using it.
  10. [shift]+[ctrl]+[left-click] a currency in a vendor to buy a whole stack at a time. Save your fingers some torment.
  11. Holding shift while using a currency will keep the item on your cursor and allow you to spam the entire stack. If you're accessing your stash at the time you can spam your entire stock of said currency. |Xbox players: With currency picked up, hover an item and hit X|
  12. Holding ctrl and using the mousewheel will quickly cycle through stash tabs
  13. Teleport between areas with commands like "/hideout" or "/menagerie" or "/delve"
  14. Entering "/reset_xp" will reset your xp/hour metric (mouseover your exp bar at the bottom). Very useful for comparing experience rates between maps/mechanics.
  15. Hitting (by default) ‘v’ will open the relevant menu in each area. i.e. beastcrafting menu in menagerie, azurite upgrades menu in Delve, etc etc.
  16. "/remaining" will give you a text prompt of how many monsters are left in the instance.
  17. Entering "/dnd [message], /afk [message], /autoreply [message]" will give a notification of [message] to anyone whispering you until you shut it off. /dnd is just hitting /dnd again, /afk turns off if you move. Note that only /dnd will actually block messages.
  18. ctrl+click on the passive tree will skip the confirmation step and save you a click.
  19. F1 will give a stat breakdown of your computer, including connection metrics. If you're lagging or frameskipping this is how you check. Hit F1 again to cycle through different layouts.
  20. Using '~' before a trade search in poe/trade will give an approximate search. In other words it will search for similar text not exact, like "~multi" will return affixes of "Global Critical Strike Multiplier, Critical Strike Multiplier, Melee Critical Strike Multiplier" etc etc

Vendor Recipes

Arranged by the Act they’re most often used, they can be used at any time at any vendor you can sell to
Act 1
Act 2
Act 3
Act 4
Act 5+

Helpful Links

Look at the sidenav of this sub for more!
NOTE Real money trading (RMT) is NOT supported or accepted by GGG you will get banned when you use IRL money to buy anything in poe that isn't from their own site/in-game store.
submitted by ArmaMalum to pathofexile [link] [comments]

I mined my first Ethereum nickel (0.05 ETH)! Here’s my journey and some lessons learned

There are lot of new to mining folks here, I’m one of them. Here is my journey and some of the lessons I learned

Why did I go here?

When Bitcoin hit $40k I finally decided that cryptocurrency isn’t going to go away. And if it’s not going to go away I should look into it. The sad thing is that in the early early days of bitcoin I had played with getting a miner going. I even got to the point where it was happily mining away on my computer. But then I had to get back to work and when my computer rebooted I never started it up again. What a loss!
I should also call out, the EtherMining guide is really good. If you are starting your mining journey it’s very helpful

The Wallet

I made the investment in a Ledger wallet. I’ve seen the reddit post that made it to all about poor souls that lost huge amount because of some hack or thievery. If I’m going crypto I’m controlling the keys. I did some research and determined that Leger or Trezor are the best cold wallets. After which I read on Ledger’s site that you shouldn’t mine directly to ledger because it can’t handle a large amount of small transitions (more on this later). Did some google and went with Mew for my mining software wallet figuring I’ll transfer to ledger after.
Here I learned about the magic 20 words or a Mnemonic phrase. Unlike banks, Ledger and Mew don’t hold your account. They are simply devices. If Mew is installed on your phone and if you lose your phone you’re screwed and you can lose all your holdings. Unless you can rebuild your wallet with the Mnemonic phrase that is. Alright, good stuff. I have mine and a safe wallet

And Ethereum?

Of course first I looked into mining bitcoin again. What? You need an ASIC miner these days? Holy shit they cost how much? Alright, who’s number 2. When you start researching about Ethereum it’s pretty freaking cool. This thing could overtake Bitcoin someday and you can mine it with a GPU. Hey I have one of those!

The card

I have a 2070 super which I got shortly after they were released for under $500. I’ve been using it for video games and it’s great. Who knew there would be a run on GPUs and the cards worth more than I paid for it!

The Pool

I quickly learn that solo mining is a fool’s game with Ethereum, you need a pool. I went with Sparkpool simply because it was the largest. As the new guy I don’t need to be trying out the newest pool, I want stability. I also wanted to stay anonymous, turns out all you need is a deposit address. Nice

The miner

Fees to use a miner? The heck? I’m not afraid of a CLI, let’s go with the free one. I download the latest Ethminer. Now we hit the first real challenge as the example configurations were all over the place. After some trial and error I settle on a .bat that does;
ethminer.exe -P stratum1+tcp://
[[email protected]](mailto:[email protected]):3333

We’re mining!

On Sparkpool you can search by your wallet address. After ~10min, there I am. Cool! I’m mining! Change the sleep settings on Windows and I’m mining while I sleep. Now when can I get my earnings? Let’s see they pay out at 0.1 ETH….. Let’s do some math…. Yeah that’s not happening for a long time. Ahh, they pay out on the 28th of the month even if you don’t make 0.1. Just got to wait. And this is where I was for a few weeks

On to Upgrading

I’m mining, what a fun start. I’m not in a position to put together a rig though. Maybe there’s some reasonable changes I can make

The Miner

Let’s start easy, the miner. I see post on EtherMining that Phoenixminer is just the best (I’ve since read the same thing for about 3 different miners). Ok, I don’t like the idea of a fee but I have stats at Sparkpool, let’s see what it does to the average. Around this time I found the guide on EtherMining and learned about adding commands to my .bat file for etherminer or phoenixminer as well. My .bats now start with
setx GPU_FORCE_64BIT_PTR 0
setx GPU_MAX_HEAP_SIZE 100
setx GPU_USE_SYNC_OBJECTS 1
setx GPU_MAX_ALLOC_PERCENT 100
setx GPU_SINGLE_ALLOC_PERCENT 100
Turns out I do get a bit better results with Phoeixminer. Nothing amazing but it is better. And the reporting in the CMD prompt is better. I can see information on my card and hashrate. Cool!
I also finally take the time to find my electricity bill to see what I’m paying. My cost per kWh is 0.09, lucky me! Plug that into mining calculators online, I’m ok. At least I’m not losing money.

How about a 3070?

Alright, this is fun and all, but what if we can could do more. My computer has some more PCIe slots. How much could I make with a Nvidia 3xxx? Turns out betterhash let’s you know. You can plug in any card there and get a hash estimate. Turns out I could make over $100 month with a 3070. At $600 the card would pay for itself in 6 months!
….There are no freaking cards for sale. Anywhere. What the heck. How late am I too this game? And the ones that are available, they want $980 for a 3070? I look deep. I make the half hour trip to Micro Center and get told to try coming in at 8am every day and I might get lucky. Not looking good.
Finally I recall I used to order stuff from CDW at my old IT job. I hit pay dirt! They have a 3070! It’s expensive but it’s not $900. Card ordered! (Since then, they’ve been out of stock. I got lucky)

Upgrade issue #1

I need to make room for the 3070. My 2070 Super is a 3 fan and it’s long. There’s not room in the 2nd PCIe slot in my case for the long card. I end up moving everything around and break off some plastic from the hardrive cage, I got it in!
I have a 3rd PCIE, can I put a card there? Not unless it’s super thin, the power supply is right under it. Looks like I’m limited to 2 cards for now.

Upgrade issues #2

My new 3070 is extra wide (PHY uprising edition if you care). The fans literally sit on the 2070. And with both cards in there my computer is hot! My computer feels like a heater right now. Let’s google on how to deal with heat. I learn about and download MSI Afterburner. Pretty cool tool! Not only can you see the temperature you can adjust a lot of settings on your GPU. I spin up my miner and start MSI afterburner. Ok, the 2070 is doing fine, let’s see how the 3070 is doing.. 90 degrees, ok, ok. Wait it’s Celsius, holy crap! What the heck! That’s 194 degrees F! It’s gotta be that wide ass 3070 making the fans sit on the 2nd card. The cooling air it’s sucking up is coming straight from the 2070…
I switch the cards (why did I break my hardrive cage?). Now the 2070 is back in the first slot which is not ideal, I liked the idea of using the 3070 for video games.. Spin up my miner, we are doing better. Both cards are in the mid 70s Celsius. That’s fine right? Do some googling… Crap, no it’s still too hot…
Time to upgrade the fans in the computer. Another half hour trip to Micro Center, I get a 140 and 120 size fan. I also get a fan controller because I noted that I only had 1 free fan plug in on my motherboard. The fan controller ends up fitting perfectly in a hardrive slot, like it was made for it. Fortunately I overbought my PSU and I have plenty of power slots for adding one offs like a fan controller.
Alright, I’ve filled every Fan spot on my case, there are 5 fans going…. And there blowing wrong…. After redoing everything because I messed up the fan directions…. (Remember kids, air should flow front to back and heat rises) Let’s try again!
Spin up the miners…. I’m under 70 degrees Celsius! Progress, progress. But high 60’s is still in the danger zone. Here is where I find some nice post in EtherMining on MSI afterburner settings. Raising my fan speed to almost 80, cutting my power to somewhere in the 70s, raising the memory clock to +500. Now I’m at 63 c! And my hash rate went up as a bonus!

Here I am and where I’m going

If you’ve made it this far, it’s been a learning journey for me. There are some things I can still do better at but I think I have the basics of Ethermining down. I’m happy with where I’ve gotten. I’ve also learned a ton about crypto currency.
Going forward, I might change from Sparkpool but I’m still on the fence. From EtherMining I know everyone and their mother is going to Flexpool. But I’m a small player (~100 MH/s) and waiting for 0.2 ETH for payout would take a long time which is risk. And I’m not sure what the PPLNs type plan would net me.
I’m also considering using the address for my ledger for my proceeds. It’s going to go there anyway and I would like to avoid fees from moving my coin around. I know ledger cautions about large amounts of small transactions but with a pool the payout is only once a month so I don’t think it applies. If the ledger can’t handle 12 deposits a year then I need to find something else anyway.
You know, I might have gone big but with staking being the future of Ethereum, the rising difficulty level of mining, not really having a place to put a rig or honestly the funds for one, I think I’m going to stay a small player and just see if I can eventually pay back this 3070 I bought. In the end it’s been a ton of fun and added excitement to the monotony of being quarantined to a house all day. Thank you for the forum post and the new hobby!
Were you entertained? You can always send things to 0xAD0cd237BDE28AF4Dc4E0D913285e74217384e29 (worth a shot)
submitted by teljaninaellinsar to EtherMining [link] [comments]

EVERYTHING YOU NEED TO KNOW ABOUT VITA PIRACY AND HOMEBREW (31/12/2020). CHECK THIS BEFORE POSTING!

Hello all,

I have compiled some resources here for those who may have questions or who may be in need of an in-depth guide. This thread was made as the [last "FYI' thread], byInquisitionImplied had become locked due to reddit's 6 month time limit before a thread becomes archived. I volunteered to make this thread as I had some free time, and I am grateful to have been able to build on the work of the previous megathread.

If there are suggestions for further content please do not hesitate to let me know in the comments below and I will add those suggestions to the main post.

It is expected that you read this pinned post before posting. Any post asking for or about material included here will be deleted and the poster will be issued a warning

[MOST IMPORTANT INFO]

vita.hacks.guide is a good website to help you with hacking your vita
• Nopaystation has been moved to the sidebar
• Those on the discord guide can help you if you want to mod a game and wonder where to begin.
• Every PSVita mod created (also include translation patch) is listed here
• I made a troubleshooting guide which should helps with most of the problems you could encounter as well as some tutorials here


[NEWS]\*
• [June 22] Thread optimizer by graphene is released
• [June 25] HENlo is announced
• [July 16] A legal shader compiler is released. Useful for emulation and port/homebrew games
• [October 27] re3 port of GTA3 released by Rinnegatamante, TheFlow and the re3 team
[EMULATORS]
mGBA - GB/GBC/GBA emulator
RetroArch- Multi-system emulator (CSP2/Saturn/MegaDrive/PS1/NES/etc), individually installed by core
SNES9x - Standalone SNES emulator
DaedalusX64 – a N64 emulator for vita
Flycast – a Dreamcast emulator
pfba – an arcade emulator
[HOMEBREW]
AccountSwitcher - Switch between multiple psn account
AdBlocker - Delete the ads in the multi-tasking menu
Anti-Blacklist - Enable all games for play on the PSTV
Lua Player Plus+ - First Lua Interpreter for the Vita
Moonlight - Stream from your PC to your Vita (Nvidia GPU required)
PSVita DB Theme Installer - Install custom and official themes
RegistryEditorMod - Edit adhoc username, disable sleep mode, etc.
Savemgr - Backup and share your saves
VHBB/Easyvpk - Download homebrew from your Vita
NOBORU – Manga reader for PSVita
ThreadOptimizer – Use the 4th cpu of the vita for more performance.
VITAlbum – A Photo Gallery app so you can view any image format
IMCunlock – Create an internal partition for fat psvita
ITLS-ENSO – Add TLS 1.2 support for the PSVita to browse more websites
VitaIdent– Show useful info about your vita
Yamt - Storage manager plugin customizable and loaded by the bootconfig
Enso EX - Customizable enso with script support, intended for advanced users
PSP2BatteryFixer - Fix errors about wrong battery % or weird shutdown
mincg - Change the factory version
Modoru - Downgrader for PSVita
Cex2Rex - Testkit Installer for PSVita
[HOMEBREW GAMES]
Zombiebound - Inspired by Call of Duty Zombies
Tropical Zone - Shooter game on a island
VitaFighters - Street fighter like game
Pingo - A puzzle game, paint the whole level with as little step as possible
Super Drone Racer Ultra - Retrowave style race game
Speed Run Vita - Parkour game
More can be found in vitadb under original game section
[PLUGINS]
Revita - Remap buttons for individual games and trigger actions
DownloadEnabler - Download any file extension to your Vita
RePatch - Patch your encrypted games (cartridge, digital download, NoNpDRM/pkgj)
VitaCheat - Cheating tool for the PSVita
Screenie - Take uncompressed screenshots (.bmp format)
Shellbat - Display your battery percentage on the Livearea
PSVshell - Change your Vita's clock speeds/overclock the CPU to 500mhz (saves profiles on a per game basis), display framerate/ battery percentage, cpu usage.
VitaGrafix - Change the resolution and framerate of many Vita games
UDCD-UVC – Allow streaming your vita screen to a PC (or a TV)
MiniVitaTV – Allow you to use a DS3/4 controller with your vita
[TOOLS]
AdrenalineBubbleManager - Create Livearea bubbles to launch your PSP content from
FAGDec - Decrypt eboots/modules for modding and prepare games for lower firmwares than they require. Tutorial on how to mod here under eboot modding
VitaGameUpdateChecker - See the latest update version for a game
UMDGen v4.00 - Trim/Cut unnecessary files from your PSP ISOs.
NPS Browser - Download Vita/PSM/PSX/PS3 games+DLC and much, much more!
pkgj- freeshop for the Vita. Download games on to your Vita
[MISC]
"Premium" Crunchyroll - Watch anime without ads! (the dramas are still not accessible with this)

I have also included an FAQ in this guide for those who may find it useful;

[FAQs:]
Q: Can I pirate Vita games?
• A. You certainly can, and it's possible on a 3.60-3.73 Vita
Q: Can I downgrade my Vita?
• A. Yes, with modoru.
Q: What's the best firmware to use?
• A. The only differences are that 3.60 and 3.65 are Enso compatible, 3.68-3.73 is not. And that 3.60 has a much easier method to exploit it over 3.65 and 3.68 but also the webkit makes it easier to save you from troubles that can arise as we don’t need a memorycard, psn access or a qcma. I highly recommend people to choose that one. Note that if you have a fat (OLED) Vita, you will need an official Sony memory card in order to use the 3.65 and 3.73 exploits as they require internal storage. If you’re in 3.60 you can use mlthaku
Q: Can I play games with a firmware requirement higher than what my current firmware is?
• A. Yes, you can, thanks to 0syscall6.
Q: What games can I pirate?
• A. Any game out there.
Q: What's the fastest way to play pirated games?
• A. Upon getting your Vita, install the NoNpDRM plugin to the ux0:tai/config.txt or ur0:tai/config.txt (depending on if you are using SD2Vita or not), then install pkgj.
Q: What about PS1 and PSP games? Do those come in .vpk/.pkg files?
• A. PS1 games can be converted into an eboot to be used with Adrenaline or can be left as .bin/.cue for use with Retroarch. PSP games need to be in .iso/.cso format to be used with Adrenaline. You can also see if they're available in pkgj
Q: I require assistance, can you help me?
• A. Yes sure, but first read the faq, if your question is about a generic issue (plugins not working, hack installation, downgrade) check first the troubleshooting guide and ask help in the VitaPiracy discord where people are available to personally help you. If you feel that your issue is not generic or complex, make a post about it. For exemple, "nonpdrm is not working help" shouldn't need a post. "I haven't touched my Vita since 2009 what updates do I need" are ok
Q: How do I install Adrenaline to play PSP/PS1/PSP homebrew?
• A. Here's the github for Adrenaline
Q: Can I still play games I downloaded from PSN or use my cartridges?
• A. Yes.
Q: How do I update my game?
• A. With NoNpDRM dumps, you can use the Livearea to update your game. If you're using the anti-blacklist hack on your PSTV, you can download game updates with pkgj without having to disable the blacklist
Q: My PSTV isn't installing a Livearea update. How do I fix it?
• A. If you have a antiblacklist hack installed, it may prevent installing for some games, but certainly does for games originally not allowed. Disable the antiblacklist hack to install the update.
Q: How do I know if a game update requires a certain firmware?
• A. Use VitaGameUpdateChecker
Q: What is NoNpDRM?
• A. It's a plugin by TheFloW that lets you play encrypted, untampered Vita games. Read more about it here
Q: What differences are there between Vitamin, NoNpDRM, and Maidump?
• A. See this chart
Q: What differences are there between 3.60 Enso, 3.65 Enso, and h-encore
• A. See this chart
Q: Can I transfer my saves if I'm still on Vitamin/Maidump dumps to be used with the NoNpDRM plugin?
• A. Yes. savemgr is a useful tool to easily backup/restore your saves. Alternatively, you can backup your savedata folder in ux0:use00/savedata.
Q: My dumps are currently Maidumps. Should I swap them out to play with the NoNpDRM plugin? How do I do that?
• A. You'll be fine with sticking to Maidumps if you're updated to the latest version possible and used the method to prevent your saves being wiped after you resume your Vita from sleep (detailed in "Q: I lost my savedata after I started my Vita up from suspend mode!..."). To swap the dumps, you can either use savemgr or manually copy/paste the game's savefolder (ux0:use00/savedata) to backup your saves before deleting the game in question to restore it after downloading and installing the NoNpDRM rip
Q: How do I rip/play games with NoNpDRM?
• A. Use this guide
Q: Where's NoPayStation and how do I use it?
• A. You can find a bunch of links to games, the tool and a tutorial here
Q: How do I use pkgj (freeshop for the Vita) to download games right on to my Vita?
• A. Making sure you have NoNpDRM working prior to this, get pkgj from here and install it.
Open the app, and refresh (triangle to open the menu, then select refresh) and you will be able to select which game you want to install.
Note: You can press L when a game is highlighted if you want to download its compatibility pack (0.31 pkgj or higher). You don’t need that if you use ref00d/0syscall6
Q: I've installed pkgj, but it does not work. It says "install failed" when trying to download the game.
• A1: Your NoNPDRM plugin might cause this issue. Check your config.txt and make sure the plugin is listed there correctly.
• A2: Try changing the plugin's path in ur0/ux0:tai to "ur0:/tai/nonpdrm.skprx" or "ux0:/tai/nonpdrm.skprx", wherever it's placed (It's best to keep all plugins in ur0: and keep a backup in ux0:).
• A3: There is an issue with size (you need to check it out on pkgj's github, I'm not sure) some people are experiencing.
• A4: If everything fails, it may be that the zrif is invalid. Use NPS browser on your PC instead (as a bonus you get access to PSP/PSX/PS3 titles and DLCs (including Vita DLCs)
Q: Can I delete my game, but backup my saves?
• A. Yes, use savemgr.
Q: How do I mod NoNpDRM games?
• A. To mod games, install RePatch and treat ux0:repatch as ux0:app, then put your decrypted, modded files in the correct file path. Follow these github instructions for savemgr. For mods that require a modified eboot, follow the tutorial for modified eboots
Q: NPS browser is giving me "PKG Decrypt Err!" on everything
• A: You are probably using pkg2zip parameters with pkg_dec. You should download pkg2zip and use it instead in order to use all of NPS browser's features.
Q: What else can I do with my Vita?
• A. Some other things you can do are transfer files using a FTP client or direct transfer using Vitashell 1.60+, configure controls past the game's options, modifying game files (undubs, translations, graphical hacks, etc.), playing PSP/PS1 games with native emulation, use microSDcards as storage, or whitelisting your PSTV to play all games.
Q: Where do you find the "refresh livearea", "mount uma0:", and "refresh license database" options in Vitashell?
• A: While viewing all partitions (ux0:, ur0:,...), press triangle.
Q: Can I play online, download, and update my games?
• A: You can update your legitimate games regardless of your firmware. As far as online is concerned, PSN spoofing still works, so you can use the PSN store, sync trophies, play online, etc.
Q: I'm not going to bother with Playstation network services. Can I use a Vita without having an account?
• A: Yes, you can set up a trial account when you set up your system.
Q: Can I use a USB as storage with my PSTV?
• A. Yes. It needs to be formatted to FAT32 and you need to be using Vitashell 1.60 or later. For your first time using it, when viewing all partitions in Vitashell (ur0:, uma0:, etc), press triangle, mount the USB as uma0:, disconnect and connect the USB again if it asks you to, press triangle again, and mount it as ux0:. Making sure you have Enso installed, use usbmc_installer so that the USB will be mounted on boot every time.You can also either use storagemanager using the UMA option in the config (for exemple set UMA=ux0 in storagemgr_config.txt) in order to mount the USB storage as the memorycard at boot
Q: "MicroSD cards as storage? How do I do it?"
• A: To use a microSD card on your Vita, You will an adapter that will need to take up your cartridge slot or one that will replace your 3G modem (only for the 3G Fat model). I am only aware of Yifanlu selling those type of adapters, but here is a thread for one of the latest SD2Vita designs. They've yet to ship, but there's a place to look. Check the other pinned message for other adapters. Use this guide from cfw.guide to use it.
Q: "How do I upgrade from my memory card/internal storage to a SD2Vita?"
• A: Make sure you can view hidden folders and unhide protected operating system files in your Windows' folder options (picture), then back up all the files from your memory card and ur0:shell/db/app.db (which you can access by opening up a FTP server with Vitashell if your Vita's not in safe mode) so that your bubbles are in the same place. You can copy the entire memory card to your PC using Vitashell. After that, copy everything onto your microSD card (provided that you formatted your microSD card correctly as pointed out in the Wololo tutorial.
Q: How do I move to a bigger microSD card, say 128GB to 256GB?
• A: It's the same deal as upgrading from an official memory card to your SD2Vita card, except you obviously don't need Vitashell to move files across the memory cards. Another thing to take into consideration is that you need to manually set the cluster size to 64kb since the size of the microsd is bigger we need to adjust it.
Q: Where do I put PSP/PS1 games?
• A: PSP games go in ux0, ur0, or uma0:pspemu/iso/[isoname].iso. PS1 eboots go in ux0, ur0, or uma0:pspemu/PSP/GAME/[GAMEID]/EBOOT.PBP If you have put it on uma0: ur0: you need to change the memory stick path in adrenaline settings to ur0/uma0 (long press PS button to open the quick menu, then press settings button for adrenaline)
Q: "Where can I get normal PSP ISOs and special modified ISOs (translations, etc.)?
• A. You can use Emuparadise with a workaround script for normal ISOs and NextGenRoms for modified ISOs. There's also a spreadsheet that has some links still active (backup to that spreadsheet)
Q: How do I launch my PSP games from the Livearea just like a PS Vita game?
• A. Use AdrenalineBubbleManager
Q: How do I install .vpks without needing double the space of it?
• A. .vpks are basically renamed .zip files. Either rename them to a .zip for extraction or use an extraction program (I use 7-Zip) to extract the .vpk as-is. You can then install it as a folder in Vitashell
Q: I lost my savedata after I started my Vita up from suspend mode! What happened?
• A: Vitamin and Maidumps required a work around for games to work, so their metadata gets messed up. Savedata can as a result disappear from these dumps. You can check ux0:use00/savedata_backup and see if your save is there. To stop this from happening, create a folder in ux0:use00/savedata and rename it to "list.dat".
Q: Will I get banned for playing online with pirated games, syncing trophies with pirated games, or using any PSN service with spoofing?
• A: No, you won't. There haven't been any reports of bans as a result of any of these activities, but there have been unconfirmed ban reports of syncing trophies with a pre-release vpk of the US Criminal Girls and a developer build of Adventure Time: The Secret of the Nameless Kingdom back in November-ish and September, respectively. Another case of temporary IP bans came as a result of the near app excessively pinging Sony's servers. At this point, there's no chance of you getting banned.
Q: I've been told that the Vita has no games. Is this true?
• A: If all you care about are exclusives, certain Vita publishers (Spike Chunsoft, Koei Tecmo, XSEED and NISA) have been porting their Vita titles to the PC, with the most recent being Valkyrie Drive and Danganronpa: Ultra Despair Girls. Some Vita ports (Virtua Tennis 4, Rayman Legends, and Dead or Alive 5+) have content exclusive to the system, which make them worthwhile to visit. Gematsu has a very accurate list of the status of the exclusives. Otherwise, the system has quite a few strong ports. It's weak in some genres, like racing games or first-person shooters, but is very strong in role-playing games and anime tie-ins, so your mileage will vary.
Q: Will oclockvita/VSHMenu damage my system?
• A: No. Sony kept the system underclocked from it's maximum clock speeds. Oclockvita and VSHMenu only take the Vita's clock speeds to the maximum allowed by the Vita's SoC.
Q: Do I use Lolicon or PSVshell?
• A: PSVshell should be what you need. It’s a better lolicon version
Q: I have heard about or have experienced a savedata error which made me lose my savedata! What can I do to keep this from happening?
• A: If you're using only NoNpDRM dumps, you will not have this issue. If you're using a Maidump, use this method to keep it from happening again.
Q: I want to request a dump, translation, or save file. Do I just make a thread on that?
• A: No, you need to use the correct thread underneath the subreddit info. Making a thread will result in the post being deleted and a warning.
Q: I need help with an emulator. Can I ask about my problem here?
• A. Emulator discussion is better suited over at vitahacks.
Q: Can I post anything I create on Vita here?
• A: We'll make an exemption to the rule here (yes, even with uncensored mods). If you think it'll better suit this subreddit instead of vitahacks or just want to cross post, go ahead. This subreddit has several thousand people subscribed to it and we don't want to deny community created creations that exposure. 99% of things will be allowed. You'd have to make something like a bricker vpk for it to be denied from this subreddit. If too much stuff gets posted, however, we'll dial this back and remove more lesser quality or less relevant creations. Lastly, try to post it when it's as finished as possible. ;)
Q: Can I post a thread asking for help with my creation?
• A: Translation and mod threads are 100% acceptable here, but you need to know what you're doing and/or have at least some part of it done. You can also ask in vitahacks.
Q: What letters in the game's ID (ex. PCSA) go with what regions?
• A: Here's a guide for that
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