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LW 1.0 H/I France MEC Rush Campaign Log, with strategy notes ~~~ Mecs in May oh my ~~~ (Part 9 — November)

LW 1.0 H/I France MEC Rush Campaign Log, with strategy notes ~~~ Mecs in May oh my ~~~ (Part 9 — November)

Illus.: the base on Nov 2 — before mostly everything in this post

November, 2016


Scientists — 142 (+9) Engineers — 129 (+7)
Elerium — 226 Alloys — 194 Fragments — 80 Meld — 102
Flight Computers 🛸 12
Power Sources 🛸 1
Credits 💵 $1423 (+$968)
Power 🏗️ 127/128


Alien Resources — 72 Alien Research — 244 (Bonus: –40) XCOM Threat — 2

Mission Table R1×T4
📝 Same as 2 previous months. This is where it is going to sit for the remainder of the campaign. The aliens will be ending each month very deep in the red but their monthly stipend will be bringing them back to Resources 1. And of course XCOM Threat will be maxed out forever.

Satellite coverage: complete
Panic: under control

Hangars: R(aven) F(irestorm)
Europe | 5/6 | R R R3d F1d F4d Asia | 6/6 | R R R R R11d R2d N.Ame. | 4/6 | R R R R6d S.Ame. | 6/6 | R R R3d Africa | 3/6 | R R R 

・・・・・・・ Nov ️1 ・・・・・・・

Completed ×5 🎯 Dodge Module
Completed ×5 🎯 Boost Module

Intel scan –$30
1 cell: Australia
Covert Operative deployed 🏹 to Australia (6d)

Completed 🔥 Firestorm — rebates Elerium 37 Alloys 55
🕶️ 9 kill pilot

Rearm Firestorm 🔁 with Phoenix Cannon (7d)

Repaired 🛠 Railgun

Researched 💡 Advanced Plasma Weapons
🥼 Start UFO Analysis Destroyer (1d)

・・・・・・・ Nov ️2 ・・・・・・・

Researched 💡 UFO Analysis Destroyer
🥼 Start Alien Communications (5d) 🔽 Elerium –100
❌ I still only have 80 out of the 200 Fragments necessary for Vehicular Plasma Weapons. I am trying to stave off for a little bit longer the dreadful moment where I'll have to stop all research... But I am running out of cheap techs to keep my scientists busy with. Technically, there are the flying armors or bigger MECs, but I'm never researching those so they don't count. Alien Communications is literally the last "useful" technology I've got left, and then there will be nothing..... You never know, the aliens could send 2 trapped Transports in the next 5 days

UFO-87 India Small High — Fighter 🛸 Hunt #1/2 🛸
💥 Interceptor damage 5d — UFO shot down

Fighter Crash Site 🌳 India, Forest (Dirt Road) 🌳 R=246(–40) M=66 T=3
⚔️ scout+++++ scout++ engineer 2 medicsP shogun marauder pathfinder
💥 wounds 1 moderate 11d — 1 Railgun damaged
📝 fn Mutons, hitting for 11 with their fn rifles... I had just repaired that Railgun! My MECs might want Shaped Armor soon. Right now, bio soldiers in Titan Armor are better protected than the MECs
👽 [Drone 4] [Outsider 2] [Muton 2 Behemoth 1 Floater 1]
💀 2 pods, 10 kills
🏆 Floater Corpse 1, Drone Wreck 4
🏆 Muton Captive 2, Berserker Captive 1, Alien Rifle 2, Alien Grenade 2, Elerium 11, Alloys 18, Fragments 8, Meld 7 (1/1) , Flight Computer 0/2, Power Source 0/1

Repair 🛠 Railgun (3d) –$12 Elerium –1 Alloys –12 Meld –4

Traded 💹 2 Alien Rifles to Japan for $105

Completed 🔧 Flamethrower

Psi training 🌀 success Regen Biofield Gunner
That's all 5 Gunners trained up as Psions for the Neural Gunlink. I still can't actually build any Neural Gunlinks because the Psi Warfare Systems project in the Foundry consumes the goddamn Weapon Fragments
Psi training 🌀 Mindfray Sniper 57% 6d

Strategy notes:
All the Gunners (and Rocketeers) (and soon Snipers will too) have completed at least Tier 1 Psi training. They can now take equipment that is limited to Psi Soldiers, like Neural Gunlink. I don't need to worry about a Psi loadout and a non-Psi loadout for the same soldier class.
All my soldiers within a class carry the same equipment, take the same perks, have the same rank (or, at most, within 1 rank of each other), and are fully interchangeable. When I put together the squad for a mission, I always start at the bottom of the roster. This way, the lowest ranked soldiers always get their chance to catch up, and everyone has about the same number of missions and amount of experience.
"A-team" is not a thing. There's only P-teams and Q-teams.
On occasion, very rarely, I might pick a higher ranked soldier over a lower ranked soldier. It's when the power spike associated with the level-up is very large (eg. MSGT Sniper with In The Zone vs. GSGT Sniper without In The Zone) and the mission looks like the extra hitting power might be decisive. A very rare example in this campaign would be UFO-76 and UFO-77 in October.
That power spike typically has to do with gaining an extra shot per turn (In The Zone, Shogun's Rapid Fire, etc.) However, it doesn't mean the strong soldier is now going on every mission. Quite the contrary, he's on the bench until all the others learn that perk too.
99% of the time I'm just picking the least experienced guys, and they go out and fight and learn. There's nothing more to consider. Simple as that.
Two exceptions to the same-equipment same-perks rule: at the start of the campaign, I used to have Sapper Engineers, who became Shoguns, and Smoke Grenade Engineers, who became Capture Engineers. And, right now I'm leveling up a couple of Scouts who will take Concealment instead of Hit-and-Run. They are specifically for assaulting Very Large UFOs.


StartFoundry Shaped Armor (5d) –$225 Elerium –30 Alloys –60 Meld –40 Floater Corpse –25
at least this one doesn't require any Fragments...

・・・・・・・ Nov ️3 ・・・・・・・

Completed 🔧 Phoenix Cannon — rebates Alloys 4

・・・・・・・ Nov ️4 ・・・・・・・

UFO-88 Australia Large NOE — Abductor 🛸 Abduction #1/2.5 🛸

Abduction #1/2.5 🚛 Swarming, Swarming, Settlement (Truckstop EWI) 🚛 R=248(–39) M=66 T=3
⚔️ scout+++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
👽 [Seeker 4 Wraith 1] [Floater 5 Aircobra 1] [Sectoid 2 Sectoid Commander 1 Outsider 2]
💀 3 pods, 16 kills
🏆 Sectoid Corpse 2, Sectoid Commander Corpse 1, Floater Corpse 3, Seeker Wreck 5
🏆 Floater Captive 2, Heavy Floater Captive 1, Alien Carbine 2, Alien Rifle 1, Alien Grenade 1, Elerium 8, Alloys 15, Fragments 9, Meld 2 (0/1)
💲 138

Completed 🔥 Firestorm — rebates Elerium 37 Alloys 55
🕶️ 7 kill pilot

Rearm Firestorm 🔁 with Phoenix Cannon (7d)

Traded 💹 1 Berserker Captive to China for $25, 1 CPL
another quite useless recruit

Psi training 🌀 success Psi Inspiration Sniper
Psi training 🌀 Psi Inspiration Gunner 50% 7d

・・・・・・・ Nov ️5 ・・・・・・・

UFO-89 Nigeria Small NOE — Scout 🛸 Research #1/1 🛸
🛸 okay at least they are bringing me the 2nd Power Source for my Elerium Generator

Scout Landing Site 🐸 Nigeria, Riparian (River Valley) 🐸 R=249(–39) M=66 T=3
⚔️ scout++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
👽 [Floater 5] [Seeker 4 Drone 1] [Outsider 2]
📝 The seeker pod got activated by the Marauder who was running solo across the map in search of Meld cans. The four seekers then proceeded to (one after another) cloak for the attacking-from-concealment crit bonus, fly right next to the Marauder for the point-blank-range aim bonus, and decloak for the shot. NOT a good idea
💀 2 pods, 12 kills
🏆 Floater Corpse 3, Seeker Wreck 4, Drone Wreck 1
🏆 Floater Captive 2, Outsider Shard 1, Alien Carbine 3, Elerium 38, Alloys 54, Fragments 6, Meld 13 (2/2), Flight Computer 2, Power Source 1

Flight Computers 🛸 14 Power Sources 🛸 2

Strategy notes:
In my previous campaign I had by now retrieved 49 intact Power Sources. Firestorm construction was limited by the availability of Flight Computers instead. Was that in fact an unusually large number? In this campaign I've retrieved 34, and I'm suffering; for a couple of weeks I've been sitting with an open slot at the base where the 3rd Elerium Generator must be built ASAP.
ETA on Plasma Cannon is as follows: 8d to research, 10d to build, 7d to equip, total 25d. Hyperwave Relay needs to be active by then. No use in having aircraft that can go toe to toe with the Overseer if my radar can't detect it. Hyperwave Relay needs additional Power which was planned to come from that 3rd Elerium Generator.
It looks like I'll have to rush-build the Elerium Generator (25d down to 13d) or Hyperwave Relay (28d down to 14d) or both. Probably just one of them — I have some time as I can't start researching Vehicular Plasma just yet for lack of Weapon Fragments.
Do I want to pay 30 Elerium 30 Alloys 20 Meld for the 12d speedup on Elerium Generator? Can I realistically gather another 97 Fragments in the next 16 days? It's not impossible.

Build quickly 🏗💲 Elerium Generator (13d) –$420 Elerium –90 Alloys –90 Meld –20 Power Sources –2

Flight Computers 🛸 14 Power Sources 🛸 0

Any savings from the 3 newest Workshops have been nullified, or worse, by the cost of rushing the Elerium Generator. In hindsight, it would've been better to just keep 2 of the 3 Fission Generators I demolished earlier, and forget about the Workshops. That way, I'd have enough power to build the Hyperwave Relay at my leisure, and after that I could think about the 3×3 Workshop block. I didn't expect it would take so long to obtain the last Power Source.

UFO-90 China Small NOE — Fighter 🛸 Bomb #1/2 🛸
💥 Interceptor damage 9d — UFO shot down
...waiting 16h for soldiers...

Traded 💹 10 Chryssalid Carcasses to Brazil for $112

・・・・・・・ Nov ️6 ・・・・・・・

Fighter Crash Site 🏠 China, Settlement (Farm) 🏠 R=249(–39) M=55 T=5
⚔️ scout+ sniperP gunnerP medicP engineer shogun marauder pathfinder
👽 [Floater 5 Aircobra 1] [Outsider 1 Outsider Navigator 1]
💀 1 pod, 8 kills
🏆 Floater Corpse 2
🏆 Floater Captive 3, Heavy Floater Captive 1, Alien Carbine 3, Alien Rifle 1, Alien Grenade 1, Elerium 32, Alloys 19, Fragments 4, Meld 16 (3/3), Flight Computer 0/2, Power Source 1

Flight Computers 🛸 14 Power Sources 🛸 1

Psi Training 🌀 failure Psi Inspiration Rocketeer
...keeping the slot open — Medic is coming off fatigue in 25h and he's reached the Psi Exp for his next tier training...

Repaired 🛠 Railgun

Covert Data Recovery 🤡 Australia, Urban Block (Commercial Restaurant) 🤡
...waiting 3h for soldiers...
🤡 The ratio of Data Recoveries to Extractions in this campaign is ridiculous. It should be close to a 50–50 split. So far it has been 10–3. Was something similar going on with the UFO Power Sources in my previous campaign, and gave me the wrong impression?

・・・・・・・ Nov ️7 ・・・・・・・

Researched 💡 Alien Communications
🥼❌ No active research — insufficient materials

(covert data recovery)
⚔️ scout++ 3 rocketeersP shogun 3 marauders
📝 Just bringing whoever's available, as most soldiers are fatigued... The four MECs can easily win the mission on their own of course
💥 wounds fatigue 6d
💀 29 kills
🏆 Fragments 24, Meld 29
💲 270

Psi training 🌀 Psychokinetic Strike Medic 58% 6d

Traded 💹 1 Muton Captive to United Kingdom for $15, 1 CPL
🛡 mostly just for the Country Defense shield

・・・・・・・ Nov ️8 ・・・・・・・

CompletedFoundry Shaped Armor

Firestorm rearmed 🔁 with Phoenix Cannon in Europe

Strategy notes:
Right now the Firestorms' job is to engage Abductors.
Veteran Ravens with Coilguns and modules can bring down Terror Ships; while Assault Carriers are probably too tough even for the Firestorms before Plasma.
So, where do I place my Firestorms in order to catch some Abductors?
Abductions are supposed to be at random. In this campaign, the breakdown by continent so far has been: North America 5, South America 5, Europe 10, Africa 6, Asia 5. Given such a clear, if inexplicable, preference for Europe by the aliens, I guess the Firestorms are staying in Europe.

Traded 💹 8 Thin Man Corpses to Canada for 1 CPL
🛡 mostly just for the Country Defense shield

・・・・・・・ Nov ️9 ・・・・・・・

Psi training 🌀 failure Mindfray Sniper — goes back in 57% 6d

Traded 💹 10 Chryssalid Carcasses to Russia for $112

・・・・・・・ Nov ️10 ・・・・・・・

UFO-91 China Small High — Fighter 🛸 Hunt #2/2 🛸
💥 Interceptor damage 11d — UFO shot down
wow...mutual crits on the Raven and Fighter, fireworks going off all over the screen

Fighter Crash Site 🏠 China, Settlement (Roadhouse) 🏠 R=254(–39) M=49 T=6
⚔️ scout+++++ scout++++ 2 scouts+++ medicP shogun marauder pathfinder
📝 Crashed Fighters are basically a training mission. I'm bringing all my high-ranked officers, so that they receive the +1 Aim +1 Will permanent bonus from the Level 5 officer.
👽 [Muton 4 Muton Sentinel 1] [Outsider 1 Outsider Captain 1]
💀 1 pod, 7 kills
🏆 Muton Corpse 5, Elerium 8, Alloys 16, Fragments 14, Meld 17 (?/?), Flight Computer 1/2, Power Source 0/1

Flight Computers 🛸 15 Power Sources 🛸 1

・・・・・・・ Nov ️11 ・・・・・・・

Request from Japan 💹 5 Sectoid Commander Corpses (out of 7) for $75
no...I need them for the whats-its-name Psi thingy... Mind Shield?

Firestorm rearmed 🔁 with Phoenix Cannon in Europe

・・・・・・・ Nov ️12 ・・・・・・・

Psi training 🌀 success Psi Inspiration Gunner
Psi training 🌀 Psi Inspiration Gunner 50% 7d

Traded 💹 1 Muton Captive to Mexico for 2 scientists, 1 CPL

・・・・・・・ Nov ️13 ・・・・・・・

Psi training 🌀 failure Psychokinetic Strike Medic — goes back in 58% 6d

・・・・・・・ Nov ️14 ・・・・・・・

👿👿 ...it's been 10 days of nothing, with stopped research. 55 more Fragments needed. Arrrrgh!...

Completed 🏗 Workshop
Completed 🏗 Workshop
Completed 🏗 Workshop

Build 🔧 Corsair Armor (8d) –$131 Elerium –40 Alloys –50
...for the Capture Engineer. A small upgrade over Kestrel Armor

UFO-92 South Africa Small Low — Scout 🛸 Scout #1/3.5 🛸
💥 Interceptor damage 14d 10d — UFO shot down
📝 My newest continent, Africa, has 0 kill pilots mostly. Their performance isn't the best.

Scout Crash Site 🌳 South Africa, Riparian (Quagmire) 🌳 R=258(–39) M=44 T=7
⚔️ scout+++ sniperP gunnerP medicP engineer shogun marauder pathfinder
👽 [Thin Man 4] [Cyberdisc 2 Drone 2 Seeker 1] [Outsider 2]
💀 2 pods, 11 kills
🏆 Thin Man Corpse 3, Cyberdisc Wreck 2, Drone Wreck 2, Seeker Wreck 1
🏆 Thin Man Captive 1, Outsider Shard 2, Alien Carbine 3, Elerium 17, Alloys 25, Fragments 10, Meld 5 (?/?), Flight Computer 1/2, Power Source 0/1

Flight Computers 🛸 16 Power Sources 🛸 1

Traded 💹 8 Floater Corpses to United States for 2 scientists

・・・・・・・ Nov ️15 ・・・・・・・

Psi training 🌀 success Mindfray Sniper
All Snipers now have Mindfray, all Rocketeers have Mindfray, and all Gunners have Regen Biofield. Tier 1 Psi training is finished.
Psi training 🌀 Psi Inspiration Sniper 48% 7d

・・・・・・・ Nov ️16 ・・・・・・・

UFO-93 Germany Large NOE — Abductor 🛸 Abduction #2/2.5 🛸
💥 Firestorm damage 14d — UFO shot down, 1 Aim 1 Dodge modules spent

Rebuild 🎯 Aim and Dodge (3d)

Abductor Crash Site 🧯 Germany, Forest (Scorched Earth) 🔥 R=260(–39) M=26 T=8
⚔️ scout++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
👽 [Heavy Floater 5] [Sectoid 2 Thin Man 4] [Sectoid Commander 1 Mechtoid 1 Outsider 4] [Sectoid Commander 2 Sectoid 3]
💀 3 pods, 22 kills
🏆 Sectoid Corpse 6, Sectoid Commander Corpse 2, Heavy Floater Corpse 4, Thin Man Corpse 2, Mechtoid Core 1
🏆 Sectoid Commander Captive 1, Heavy Floater Captive 1, Thin Man Captive 2, Alien Pistol 1, Alien Carbine 2, Alien Rifle 1, Alien Grenade 1, Elerium 31, Alloys 46, Fragments 26, Meld 17 (1/2), Surgery 1/3, Stasis Tank 0/6, Flight Computer 0/4, Power Source 0/2

Flight Computers 🛸 16 Power Sources 🛸 1 (no change)

But... 26 Weapon Fragments were looted from that Abductor! Only 19 Fragments more...


UFO-94 United States Medium Low — Raider 🛸 Scout #2/3.5 🛸
😬😬 Finally! GIVE ME YOUR FRAGMENTS !!

💥 Interceptor damage 10d 0d — UFO destroyed ($200 reward)

JESUS F....................!! 💢💢💢💢💢 Come on!


Intel scan –$60
2 cells: Canada, South Africa
Covert Operative deployed 🏹 to South Africa (6d)

・・・・・・・ Nov ️17 ・・・・・・・

UFO-95 United States Large NOE — Transport 🛸 Harvest #1/2 🛸

UFO-96 Russia Small Low — Scout 🛸 Scout #3/3.5 🛸
💥 Firestorm damage 3h — UFO shot down

📝 It doesn't matter in what order to do these missions... Meld is forever at 5 per can either way

Transport Landing Site 🌳 United States, Riparian (Rocky Gorge) 🌳 R=261(–39) M=11 T=10
⚔️ scout+++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
👽 [Sectoid 5 Mechtoid 1 Drone 1] [Chryssalid 6 Zombie 1] [Floater 5 Heavy Floater 2] [Sectoid 5 Mechtoid 1 Drone 1] [Sectoid 6 Sectoid Leader 1] [Muton 4 Floater 1 Mongo 1] [Sectoid 6 Sectoid Commander 1]
💀 6 pods, 48 kills
📝 That's a trapped Transport all right. Also, very Sectoid-heavy for this point in the campaign. Sectoids don't carry grenades, and give just 1 Weapon Fragment. (Chryssalids give even less than that.)
🏆 Sectoid Corpse 23, Sectoid Commander Corpse 1, Floater Corpse 6, Heavy Floater Corpse 2, Muton Corpse 2, Chryssalid Carcass 6, Mechtoid Core 2, Drone Wreck 1
🏆 Sectoid Captive 2, Muton Captive 2, Berserker Captive 1, Alien Pistol 2, Alien Rifle 2, Alien Grenade 2, Elerium 140, Alloys 129, Fragments 48, Meld 24 (0/?), Stasis Tank 8, Surgery 2, Flight Computer 4, Power Source 4
Flight Computers 🛸 20 Power Sources 🛸 5

🥼 Start Vehicular Plasma Weapons (8d) 🔽 Elerium –90 Alloys –20 Fragments –200

Build 🔥 Firestorm (17d) –$296 Elerium –90 Alloys –135 Meld –10 Flight Computer –8 Power Source –4
Flight Computers 🛸 12 Power Sources 🛸 1

Traded 💹 10 Stasis Tanks to France (pending) for $212
Traded 💹 6 Surgeries to Japan (pending) for $352

Firestorm repaired 🛠 in Europe

Scout Crash Site 🌳 Russia, Plains (Badlands) 🌳 R=261(–39) M=–13 T=12
⚔️ scout+++++ sniperP gunnerP scout+ engineer shogun marauder pathfinder
👽 [Cyberdisc 1 Cyberdisc Destroyer 1 Drone 4] [Outsider 1 Outsider Engineer 1]
💀 1 pod, 8 kills
🏆 Cyberdisc Wreck 2, Drone Wreck 3
🏆 Outsider Shard 2, Alien Carbine 2, Elerium 22, Alloys 27, Fragments 9, Meld 10 (2/?), Flight Computer 0/2, Power Source 0/1
📝 One Drone Wreck mysteriously disappeared. There was no use of explosives in this mission, there wasn't even a Rocketeer

・・・・・・・ Nov ️18 ・・・・・・・

Traded 💹 1 Floater Captive to India for $15

Completed 🏗💲 Elerium Generator

Tear down 🚧 Laboratory B4F.right.3 –$5
Vehicular Plasma Weapons 🥼 ETA now 8d up from 7d

Build 🏗 Hyperwave Relay B4F.right.3 (28d) –$600 Elerium –60 Alloys –100 Power –15

📝 Hyperwave Relay is operational in 28 days. 8 days to research Plasma Cannons, 7 days to equip them on the Firestorms, which leaves 13 days to build them. The math is working out okay-ish.

Completed 🎯 1 Aim 1 Dodge

・・・・・・・ Nov ️19 ・・・・・・・

UFO-97 India Small Low — Scout 🛸 Scout #4/3.5 🛸
💥 Interceptor damage 10d — UFO shot down, 1 Boost module spent

Rebuild 🎯 Boost (3d) –$7

...waiting 15h for soldiers — Medic is finishing Psi training...

Psi training 🌀 failed Psi Inspiration Gunner
Psi training 🌀 Psychokinetic Strike Medic 65% 6d

Traded 💹 10 Seeker Wrecks to Nigeria for 2 engineers

UFO-98 China Small NOE — Fighter 🛸 Bomb #2/2 🛸
💥 Interceptor damage 5d — UFO shot down

...no need to wait anymore with the Scout crash site, the Medic can do the Fighter mission for his Psi exp

Scout Crash Site 🌳 India, Forest (Dirt Road) 🌳 R=263(–39) M=–24 T=14
⚔️ scout+++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
👽 [Floater 3 Heavy Floater 1] [Sectoid Commander 1 Outsider 3] [Outsider 2]
💀 2 pods, 10 kills
🏆 Sectoid Commander Corpse 1, Floater Corpse 3
🏆 Heavy Floater Captive 1, Outsider Shard 2, Alien Carbine 2, Alien Rifle 1, Alien Grenade 1, Elerium 11, Alloys 20, Fragments 8, Meld 17 (3/3), Flight Computer 0/2, Power Source 0/1

Psi training 🌀 success Psychokinetic Strike Medic — will go on the Fighter
Psi training 🌀 Psi Inspiration Gunner 50% 7d

・・・・・・・ Nov ️20 ・・・・・・・

Fighter Crash Site 🌳 China, Riparian (Quagmire) 🌳 R=264(–39) M=–24 T=14
⚔️ scout+++ sniperP gunnerP medicP engineer shogun marauder pathfinder
👽 [Sectoid 3 Mechtoid 1 Drone 1] [Outsider 2]
💀 1 pod, 7 kills
🏆 Sectoid Corpse 2, Mechtoid Core 1, Drone Wreck 1
🏆 Sectoid Captive 2, Outsider Shard 2, Alien Pistol 2, Alien Carbine 2, Elerium 11, Alloys 22, Fragments 3, Meld 10 (1/?), Flight Computer 0/2, Power Source 0/1

・・・・・・・ Nov ️21 ・・・・・・・

UFO-99 China Large NOE — Terror Ship 🛸 Terror flyover #1/1 🛸
💥 Interceptor damage 25d 17d — UFO shot down, 2 Aim Modules spent

Rebuild ×2 🎯 Aim (3d)

Traded 💹 16 Sectoid Corpses to Russia for $40

Terror Ship Crash Site 🌲 China, Forest (Overlook A) 🌲 R=265(–39) M=–49 T=16
⚔️ scout++++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
💥 wounds 1 serious 25d
👽 [Sectoid 6 Mechtoid 1] [Muton 4 Berserker 1 Mongo 1] [Sectoid 4 Mechtoid 2 Sectoid Commander 1] [Muton 5 Berserker 1 Behemoth 1] [Floater 5 Muton 2] [Muton 7]
📝 I was starting to forget why I even bother to bring Rocketeers but I remember now
💀 5 pods, 40 kills
🏆 Sectoid Corpse 11, Floater Corpse 4, Muton Corpse 15, Berserker Corpse 4, Mechtoid Core 3
🏆 Sectoid Captive 1, Sectoid Commander Captive 1, Floater Captive 1, Muton Captive 3, Alien Pistol 2, Alien Carbine 1, Alien Rifle 3, Alien Grenade 3, Elerium 58, Alloys 64, Fragments 54, Meld 23 (0/?), Stasis Tank 2/8, Surgery 0/2, Flight Computer 1/4, Power Source 0/4

Flight Computers 🛸 13 Power Sources 🛸 1

Completed 🔧 Corsair Armor — rebates Elerium 19 Alloys 24 (48%) with the 3×3 Workshop block

✔ engineer loadout change
(was: Kestrel Armor now: Corsair Armor) (Gauss Stuttergun) (Arc Thrower ×4) (Arc Thrower ×4) and perks give Battlescanner ×4, Smoke Grenade ×3


Covert Extraction 🧛 South Africa, Settlement (Military Ammo) 🧛
⚔️ scout++ 2 marauders pathfinder
💀 22 kills
🏆 Fragments 16, Meld 20
💲 150

・・・・・・・ Nov ️22 ・・・・・・・

Traded 💹 1 Thin Man Captive to Russia for $15

Completed 🎯 Boost Module

・・・・・・・ Nov ️23 ・・・・・・・

Psi training 🌀 success Psi Inspiration Sniper
Psi training 🌀 Psi Inspiration Rocketeer 53% 7d

Council mission ⚓ Japan, Waterfront ⚓ Target Escort (Sgt. Carlock)
⚔️ scout+++++ sniperP gunnerP scout+ engineer shogun marauder pathfinder
👽 +[Thin Man 1] +[Thin Man 1] +[Thin Man 1] [Muton 4] [Muton 1 Floater 3] [Muton 4] [Muton 3] +[Thin Man 1] +[Thin Man 1]
💀4 pods, 20 kills
🏆 Floater Corpse 3, Thin Man Corpse 4, Muton Corpse 9
🏆 Thin Man Captive 1, Muton Captive 3, Alien Carbine 1, Alien Rifle 3, Alien Grenade 3, Elerium 3, Alloys 3, Fragments 30, Meld 4
💲 4 engineers, $191

・・・・・・・ Nov ️24 ・・・・・・・

Completed ×2 🎯 Aim Module

・・・・・・・ Nov ️25 ・・・・・・・

UFO-100 Japan Large NOE — Abductor 🛸 Abduction #3/2.5 🛸

Abduction #3/2.5 🚗 Swarming, Japan, Urban Close Quarters (Fast Food EWI) 🚗 R=269(–38) M=–49 T=16
⚔️ scout++ sniperP gunnerP medicP engineer shogun marauder pathfinder
👽 [Floater 5] [Thin Man 2 Seeker 4] [Thin Man 6]
💀 3 pods, 17 kills
🏆 Floater Corpse 5, Thin Man Corpse 6, Seeker Wreck 4
🏆 Thin Man Captive 2, Alien Carbine 2, Elerium 9, Alloys 15, Fragments 13, Meld 8 (1/1)
💲 138

Psi training 🌀 success Psychokinetic Strike Medic
Psi training 🌀 Psi Inspiration Sniper 48% 7d

・・・・・・・ Nov ️26 ・・・・・・・

Traded 💹 1 Alien Rifle to Mexico for $52

Researched 💡 Vehicular Plasma Weapons
🥼❌ No active research — 162/200 Fragments for Precision Plasma Weapons

Build 🔧 Plasma Cannon (10d) –$197 Elerium –45 Alloys –37 Meld –5 Alien Rifle –1
Build 🔧 Plasma Cannon (10d) –$197 Elerium –45 Alloys –37 Meld –5 Alien Rifle –1
Build 🔧 Plasma Cannon (10d) –$197 Elerium –45 Alloys –37 Meld –5 Alien Rifle –1

・・・・・・・ Nov ️27 ・・・・・・・

Psi training 🌀 failure Psi Inspiration Gunner — goes back in 50% 7d

・・・・・・・ Nov ️28 ・・・・・・・

UFO-101 Russia Large NOE — Transport 🛸 Harvest #2/2 🛸

Transport Landing Site 🌳 Russia, Riparian (Rocky Gorge) 🌳 R=272(–38) M=–49 T=16
⚔️ scout++++ sniperP gunnerP rocketeerP engineer shogun marauder pathfinder
👽 [Heavy Floater 6] [Heavy Floater 6] [Heavy Floater 4 Chryssalid 2] [Chryssalid 6] [Muton 1 Muton Elite 2 Mechtoid 1] [Floater 4 Behemoth 1] [Thin Man 1 Outsider 4 Outsider Overlord 1] [Sectoid Commander 1 Outsider 4]
📝 whoa...just about the opposite of a cakewalk. To think that I was debating with myself if I should skip a Rocketeer and bring a Medic or 2 Medics(!) for their psi exp
💥 wounds 2 serious 19d 25d 1 heavy 40d, 1 Corsair Armor damaged
💀 7 pods, 44 kills
🏆 Sectoid Corpse 1, Sectoid Commander Corpse 1, Floater Corpse 4, Heavy Floater Corpse 12, Thin Man Corpse 1, Muton Corpse 1, Berserker Corpse 1, Chryssalid Carcass 8, Mechtoid Core 1
🏆 Heavy Floater Captive 3, Muton Elite Captive 2, Alien Rifle 3, Alien Heavy Weapon 2, Alien Grenade 4, Elerium 152, Alloys 141, Fragments 50, Meld 28 (1/?), Stasis Tank 8, Surgery 2, Flight Computer 4, Power Source 4
Got the 2 Alien Heavy Weapons necessary for researching Heavy Plasma down the road. The Muton Elite captives themselves are of less importance.

・・・・・・・ Nov ️29 ・・・・・・・

🥼 Start Precision Plasma Weapons (9d) 🔽 Elerium –90 Alloys –20 Fragments –200

Repair 🛠 Corsair Armor (5d) –$26 Elerium –8 Alloys –10

Build 🔧 Firestorm (16d) –$296 Elerium –90 Alloys –135 Meld –10 Flight Computer –8 Power Source –4
Build 🔧 Plasma Cannon (10d) –$197 Elerium –45 Alloys –37 Meld –5 Alien Rifle –1

Traded 💹 1 Heavy Floater Captive to Japan for 2 engineers, 1 CPL

・・・・・・・ Nov ️30 ・・・・・・・

Psi training 🌀 success Psi Inspiration Rocketeer
Psi training 🌀 Psi Inspiration Rocketeer 49% 8d

Exalt strikes! ⚡ Propaganda — Panic in United Kingdom increased to 61
2d before the "Scan for Exalt" reminder... 😕
Covert Operative deployed 🏹 to United Kingdom (6d)

Firestorm repaired in Europe 🛠 after the Abductor fight

UFO-102 China Very Large NOE — Assault Carrier 🛸 Terror #1/1 🛸

Terror #1/1 🚓 Swarming, China, Roadway ( ) 🚓
✔ If I do this mission now, panic in China will likely rise above United Kingdom's 61. I decide to scan ahead to the next month. The aliens will be planning out their bombing raids and such for December and I want them to view the UK as the country with the most panic. I'll much prefer to intercept the UFOs over the UK with its short flight distances. Plus, that's where my Firestorms are.

・・・・・・・ End of month️ ・・・・・・・

R=273(–38) M=–73 T=18

Summary


At the end of this month, Vehicular Plasma Weapons have been researched, Plasma Cannons and the Hyperwave Relay are building. However it wasn't smooth and without hiccups. Hyperwave Relay was started much later that planned, due to insufficient Power and the lack of UFO Power Supplies for the final Elerium Generator. Vehicular Plasma research was delayed by 17(!) days due to insufficient Weapon Fragments. That's in addition to last month's delay of 4d on Advanced Plasma for the same reason. Three weeks of lost time with stopped research.
I had to rush-build the final Elerium Generator to bring the timing back in sync, so that Plasma Cannons and Hyperwave Relay reach operational status simultaneously. I don't want any more schedule setbacks, I want to get the Overseer ASAP.
3 more Workshops were built. The 3×3 Workshop block gives a 48% discount, up from 43% of the 3×2 Workshop block. All the facilities that comprise the base's late-game layout have been constructed.
On the tactical layer, there were no significant upgrades. I'm finishing the campaign with what I have: Advanced Gauss Weapons, Titan Armor, and MEC-1s.
My two Psi Medics have both learned Tier 4 Psi power Psychokinetic Strike. Five more combat missions, and they will be ready to learn Mind Control, the prerequisite for becoming The Volunteer.
In the air, the new Firestorm interceptor armed with Phoenix Coilgun shot down an Abductor without much trouble. Now Abductors can get through only if there isn't a Firestorm in that continent. More will be built.
The Terror Ship performing Terror Flyover was shot down by a pair of veteran Ravens.
The Alien Research mission for the month was a Scout (regular.)
The two Harvest missions were a Transport (trapped) and a Transport (regular.) These two Large UFOs alone accounted for about 50% of the Alien Materials income this month.
The Council mission was Sgt. Carlock. These don't really matter anymore.
12 UFO assaults in total, 2 Abductions, 2 Exalt missions (1 Data Recovery, 1 Extraction.)

Statistics


XCOM interceptors shot down 3 Scouts, 4 Fighters, 1 Terror Ship, 1 Abductor, while 2 Abductors slipped in unopposed, and 1 Raider blew up in midair. The cost was 130d of repair time, and 3 Aim, 1 Dodge, 1 Boost Modules.
There are 19 Ravens and 2 Firestorms. All aircraft carry Phoenix Coliguns as their primary weapon.

XCOM soldiers killed or captured 43 Sectoids, 8 Mechtoids, 14 Drones, 22 Thin Men, 15 Seekers, 42 Floaters, 26 Heavy Floaters, 42 Mutons, 7 Muton Berserkers, 2 Muton Elites, 4 Cyberdiscs, 34 Outsiders, 8 Sectoid Commanders, 14 Chryssalids, 1 Zombie, and 51 Exalt in 17 combat missions.
The top damage dealer was the MEC Gauss Railgun.

The most numerous rank on the roster is GSGT (28) and second most numerous rank is TSGT (11). The highest rank is MSGT. Roster size is 54, but only 47 ever go out on missions.
Newly available powerful perks are Rapid Fire (Marauder), Packmaster (Engineer.)
XCOM field officers are 1 Lieutenant, 2 Captains, 3 Majors, 1 Colonel, 1 Field Commander, all of them Scouts.
In Psionic Training there were 2 successful and 1 failed attempts to learn Tier 1 powers; 4 successful and 3 failed attempts to learn Tier 2 powers; 2 successful and 1 failed attempts to learn Tier 4 powers.

XCOM salvage teams retrieved 551 Elerium, 614 Alloys, 332 Fragments, 250 Meld, 13 intact and 19 damaged Flight Computers, 10 intact and 12 damaged Power Sources, 18 intact and 12 damaged Alien Stasis Tanks, 5 intact and 4 damaged Alien Surgeries.
Capture Engineers brought in 5 Sectoids, 6 Thin Men, 8 Floaters, 7 Heavy Floaters, 10 Mutons, 2 Muton Berserkers, 2 Muton Elites, 2 Sectoid Commanders, and 9 Outsider Shards; with 7 Alien Pistols, 23 Alien Carbines, 16 Alien Rifles, 2 Alien Heavy Weapons, and 18 worthless Alien Grenades.

XCOM earned nothing from Grey Market sales.
XCOM received $1055, 4 scientists, 4 engineers, and 5 CPLs by fulfilling Council requests.
XCOM received $887 and 4 engineers as mission rewards.
XCOM received $1992, 9 scientists, and 7 engineers as monthly funding.

The science team researched Advanced Plasma Weapons, UFO Analysis Destroyer, Alien Communications, and Vehicular Plasma Weapons.
In the foundry, MEC Shaped Armor was developed.
The engineering team built 1 Elerium Generator, 3 Workshops, and dismantled 1 Laboratory at the base. They built 2 Firestorms, 1 Phoenix Cannon, 3 Aim Modules, 6 Dodge Modules, 6 Boost Modules, 1 Flamethrower, and 1 Corsair Armor for the troops.
submitted by J2Greene to Xcom [link] [comments]

[Vendor] Kiwi Switch debut (two drop times)

Hi all, today our Fruit Switch family is welcoming its newest member: the Kiwi Switch.
Daytime Drop edit 3:27pm ET: We sold out this first drop in a few minutes. There were more people on our site than we had switches to sell. We will have a second drop later today. There are also reports of errors with shipping addresses, and we are investigating this with Shopify right now.
Daytime Drop edit 5:51pm ET: Thank you so much for sending in your reports of the error messages you may have received from the first daytime drop for Kiwi Kuesday. It is our number one priority today to understand what happened, and to make changes to ensure a smoother second drop.
We worked with our shopping experience provider and they were able to determine that our plugin that provides shipping estimates was sporadically and randomly failing to provide estimates due to the load. There was no correlation between the failures and any specific geographic area.
Having identified the issue, additional resources are being dedicated on the backend to hopefully mitigate this issue for the second drop. We are continuing to monitor the situation, and of course the community feedback on Discord, Instagram, Reddit, Facebook, and Twitter.
Please understand that we’ve received a large influx of tickets and questions, and we are working hard to answer all your questions as quickly as possible. Thank you so much for your patience and support! We will do everything possible to ensure a smooth experience for everyone.
Midday Funsies Announcement edit 8:20pm ET: Time for fun announcement! We are excited to FINALLY announce the new color line-up for the C³Equalz X TKC Screw-in Stabilizers! The NEW stab kit colors are: Neon Yellow, Mint, Lavender, Navy. The NEW wire kit colors are: Emerald Green, Purple. The following stab kit colors are returning: Cream, Tiffany Blue, Pink, Purple, N9 Grey. The following wire kit colors are returning: Steel, Black, Rose gold, 24K gold. The Group Buy opens this coming Thursday, August 27th and orders will be unlimited (as they will be produced once the GB ends.)
Nighttime Drop edit 9:14pm ET: Thanks to everyone who have been letting us know how the second drop went. It looks like the additional resources that were added were exactly what we needed and we're really glad those who didn't get in on the first, seemed to have got in on the second! That's a wrap for the very first Kiwi Kuesday! Thanks again to everyone for keeping us informed and we'll see you next.... Tangie Tuesday. :D



A little bit about the Kiwi Switch:
They are arriving to the TKC store TODAY (August 25th), at two times:
(Yes EU folks, we heard from you from our last Tangie Tuesday drop and we wanted to make a time that was easier for you to access rather than setting up an alarm in the middle of the night! Hope this helps you!)
We published this blog last week, but made some changes yesterday (Kiwis will be sold in bundles of 30 now). Here's some of the highlights:
THE INTRODUCTION OF TWO DROPSWe made this change to help folks in other timezones. Please DO NOT participate in both drops. If you order in both time slots, your orders will be canceled, and you will not receive any Kiwi Switches.
KIWIS WILL BE SOLD IN PRE-PACKED BUNDLESTo ease the load on fulfillment, we are selling Kiwis in bundles of 30, to a limit of 4 bundles: 120 switches. You are limited to FOUR bundles, a total of 120 switches.
ORDERS WILL SHIP AS SOON AS THEY ARE ABLEThere will be a high volume of orders. Please be aware that our fulfillment center is trying their best through Covid practices and keeping their staff safe. Note that Kiwi Switch only orders will be fulfilled first. If you add other in-stock items, they will be the last to ship. You cannot order Kiwis with Group Buy items. Keep this in mind if your goals are to have them sooner than later.
TKC IS DEDICATED TO HELPING THE COMMUNITYAbuse towards the TKC team will be taken seriously. Complaints unrelated to an order and personal threats will have consequences. We are passionate about the same things you are and we are here to take care of you.
For those waiting for more Tangerine Switches, we are just waiting for them to arrive! We'll make another post once they've arrived and we're planning to go live.
Thanks for reading! We'll try our best to answer questions here too!
Link to Kiwi Switches here.
PS: We have some fun announcements between the two drops, so we'll edit this post once the news is live. :)
submitted by TheKeyCompany to mechmarket [link] [comments]

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[REVIEW] Mulberry Leighton handbag, Bayswater wallet, Chanel phone case/purse, LV Felicie Pochette and Longchamp Le Pliage Tote

Hi everyone
[Review] Taobao/DHG/Ebay Haul - Mulberry Leighton and Bayswater Wallet bought through an agent on Wegobuy. Louis Vuitton Felicie Pochette and Chanel phone case/purse from DHGate. Longchamp Le Pliage tote from eBay.
Yesterday I posted my first post here, with pictures of my Mulberry Leighton bag, Baywater Wallet and Fiorucci T-shirt from Taobao - link to post is here -https://www.reddit.com/RepLadies/comments/hi68vh/first_taobao_delivery_featuring_mulberry_leighton/.
I had a few comments asking for a proper review, as that post was more of a 'finds' post so here we go! I have had a few more things arrive too so i've included them in this. I haven't included the Fiorucci t-shirt in this post, but if anyone wants more info on that, let me know!
I also want to let people know that I do not own any of the auths of these items so my reviews are based purely comparing the bags to what i've seen online or on other people.
I'll begin with the two Taobao items:
Mulberry Leighton bag and Bayswater purse ​
***
## **Agent/Seller Service and Communication - 10/10**
***
Leighton: [My Photos] https://imgur.com/a/yS4SjqG [PSP] https://imgur.com/a/Qaq4zDo
[W2C] https://item.taobao.com/item.htm?id=575406262430&spm=1101.1101.N.N.dc9ebb8| [Auth]https://www.mulberry.com/us/shop/women/bags/leighton-black-small-classic-grain
#### **Quality - Rating10/10**
#### **Accuracy - Rating9/10**
#### **Satisfaction - Rating10/10**
***
Bayswater Wallet: [My Photos] https://imgur.com/a/V5GvFYV [PSP] https://imgur.com/a/mmychcW
[W2C]https://item.taobao.com/item.htm?id=545991373521&spm=1101.1101.N.N.b5b8e2e [Auth]https://www.johnlewis.com/mulberry-darley-small-classic-grain-leather-wallet/p3915105?sku=237823374&colour=Black&s_ppc=2dx92700053883424692&tmad=c&tmcampid=2&gclid=CjwKCAjwxev3BRBBEiwAiB_PWJYLWiwGp3m9E4ZqDOgPYIIq-KVaXgPDJoOIulixM7MgaInl_DPK3hoCvckQAvD_BwE&gclsrc=aw.ds |
#### **Quality - Rating10/10**
#### **Accuracy - Rating8/10**
#### **Satisfaction - Rating10/10**
Moving on to my two items from DHGate:
## **Agent/Seller Service and Communication - 10/10**
Chanel phone case/wallet
[My Photos] https://imgur.com/a/ZD9zeqR
[W2C] The link to the item no longer works, however here is a link to the store: https://www.dhgate.com/store/21106431 I am sure if you asked for this item the seller would get it.
[Auth]https://www.fashionphile.com/chanel-caviar-quilted-classic-flat-wallet-pouch-black-227689
#### **Quality - Rating9/10**
#### **Accuracy - Rating7.5/10**
#### **Satisfaction - Rating10/10**
Louis Vuitton Felicie Pochette
[My Photos] https://imgur.com/a/Icxk849
[W2C] https://www.dhgate.com/product/newest-luxury-bags-fashion-brand-women-designe411635060.html
[Auth] https://uk.louisvuitton.com/eng-gb/products/felicie-pochette-monogram-010578
#### **Quality - Rating10/10**
#### **Accuracy - Rating10/10**
#### **Satisfaction - Rating10/10**
Lastly, my ebay buy....
Longchamp Le Pliage - I have seen one on Taobao on this subreddit with lots of good reviews, but for me, buying on eBay was just less hassle as I had already shipped my above Taobao haul.
## **Agent/Seller Service and Communication - 10/10**
[My Photos]https://imgur.com/a/PMX2cBI
[W2C] https://www.ebay.co.uk/itm/Longchamp-Le-Pliage-1899-Nylon-Tote-Bag-with-Horse-Embroidery-Large-Handbag/274356682404?ssPageName=STRK%3AMEBIDX%3AIT&var=574479233904&_trksid=p2057872.m2749.l2649
[Auth] https://www.selfridges.com/GB/en/cat/longchamp-le-pliage-club-shoulder-bag_289-2001484-L2605619PC2/?previewAttribute=GUNMETAL&cm_mmc=PLA-_-Google-_-BAGS-_-LONGCHAMP&POR=Y&utm_source=google&utm_medium=cpc&utm_campaign=na_na_pla-b_na_na_na_DOM_PLA-CATCHALL2-SHOPTAIL-CSSTEST-W3&gclid=CjwKCAjwxev3BRBBEiwAiB_PWL2dZws5CI1qPhOmZLTKUypDrVCfJQHySAb-T3GoydMwq0Mm9navGxoCCoIQAvD_BwE&gclsrc=aw.ds
#### **Quality - Rating10/10**
#### **Accuracy - Rating10/10**
#### **Satisfaction - Rating10/10**

Hope this review helps. I realise i've not been very critical, but these items have honestly exceeded my expectations and all seem very good quality and similar to the authentics. Now to go add more to my cart.... :)
submitted by cake2158 to RepLadies [link] [comments]

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submitted by freespinsbonus to u/freespinsbonus [link] [comments]

List of Top gaming laptops of 2020

UPDATED APRIL 28, 2020
See list as you scroll downwards
Laptop buying guide 2020
List of best gaming laptops for UK users
UNDER $2500 to 3000
Laptop Processor RAM GPU Storage Size & Res Battery Life weight
MSI GS66 Stealth Intel Core i9-10980HK 16 GB RAM Nvidia GeForce RTX 2080 Max-Q 1TB NVMe SSD 15. 6" FHD, Anti-Glare Wide View Angle 300Hz 3ms - 7.7 lbs
Pros:
  • Wonderful gpu performance which is top of the line.
  • 300Hz display.
  • new and powerful i7 10th gen processor.
Laptop Processor RAM GPU Storage Size & Res Battery Life(Looped Video Test) weight
Razer Blade 15 Gaming Laptop 2020 Intel Core i7-10750H 16 GB RAM Nvidia GeForce RTX 2070 Max-Q 256GB or 512GB M.2 NVMe PCIe SSD 144Hz FHD Matte or OLED 4K - 2.84 lbs
Pros:
  • Latest and powerful 10th gen processor
  • Slim and light design
  • Pleasing aesthetics
  • Upgradeable SSD, RAM, and WLAN
  • Enthusiast-level GPU performance
  • RGB Chroma backlighting
  • Fast game performance
  • High refresh display
  • Robust build quality
Cons:
  • Razer Synapse still requires an Internet connection to use
  • Lacks fingerprint reader, SD reader, or RJ-45
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
MSI GE75 Raider-283 17.3" Gaming Laptop Intel Core i7-10750H 64 GB RAM NVIDIA GeForce RTX 2070 8GB GDDR6 2TB NVMe Solid State Drive + 2TB 5400rpm Hard Disk Drive 17.3" Thin Bezel Full HD IPS-Level 240Hz 3ms Display (1920 x 1080) 1:48 hours 5.75 lbs
Special Features:
  • powerful cpu and gpu performance worth the price
  • Good port selection.
  • Loud speakers.
  • Ample 1080p gaming performance, as tested.
  • Refreshed design with thin-bezel display
Cons:
  • short battery life.
  • Some keyboard-layout quirks.
  • Poor webcam.
Laptop Processor RAM GPU Storage Size & Res Battery Life(Idle/NBC WiFi Websurfing Battery Test 1.3/Loading) Weight
Acer Predator Triton 500 Intel Core i7-9750H 32 GB Nvidia RTX 2080 Max-Q 1TB PCIe NVMe SSD 5.6" Full HD 144Hz 3ms G-Sync IPS Display 5:35/3:10/1:21 hours 4.41 pounds
Acer’s Predator Triton 500 is a greatly suited gaming laptop which anyone would want to own. It's thin and light for its category, and its Nvidia GeForce RTX 2080 Max Q GPU will aid you omit the mild deficiencies of its 9th-gen Core i7 CPU.
The Acer Predator Triton 500, for being such a thin and light gaming laptop, is kind of a monster laptop. This laptop consist of a powerful hardware and lasts interestingly long without charge, making it suitable for any gamer that needs to travel a lot.
We do have some issues with the design, namely the awkward keyboard layout and flimsy screen lid, but they don’t hold the Acer Predator Triton 500 back from being worth your time and money.
Special Features:
  • Slim, portable design
  • Powerful GPU which can run the latest games at high settings.
  • Very Fast CPU for high graphic intensive games.
  • Comfortable keyboard
  • Seriously-fast file transfer speeds
  • compact case
  • metal chassis
  • Thunderbolt 3
  • slim bezels
  • G-Sync
Cons:
  • Awkward boot sound (can be deactivated in the BIOS)
  • Runs hot even with the fans moving full speed
  • common look
  • short battery life
  • not easily up-gradable
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video rundown test weight
Gigabyte aero 17 Intel Core i7-10750H 32 GB RAM NVIDIA GeForce RTX2070 Super Max-Q M.2 PCIe 512GB SSD 17. 3" 3mm ultra-thin bezel NVIDIA GeForce RTX2080 Super Max-Q GDDR6 8GB Supports NVIDIA Optimus technology - Hours
Pros:
  • Spectacular AMOLED screen
  • great CPU and GPU power
  • Bling-tastic RGB backlit keyboard
  • packed with various ports
UNDER $2000 to 2500
Laptop Processor RAM GPU Storage Size & Res Battery Life weight
ROG Zephyrus S Ultra Slim Gaming Laptop Intel Core i7-9750H 16 GB RAM Nvidia GeForce RTX 2080 8GB 1TB PCIe NVMe Hyper drive SSD 15.6” 240Hz 3ms HDR IPS-Type full HD (1920x1080) Display - 4.63 lbs
Pros:
  • Powerful 9th gen processor
  • Best gpu to date which can run games smoothly
  • Lightweight
  • nice build quality and design
  • Relatively cool core temperatures when gaming
  • High quality 240 Hz/3 ms IPS display
  • Four-zone RGB lighting
  • durable hinges
Cons:
  • Only 1x storage bay and 1x SODIMM slot
  • doesn't have Thunderbolt 3 or SD card reader
  • little battery
  • Short runtimes
  • No G-Sync or 4K UHD choices
Laptop Processor RAM GPU Storage Size & Res Battery Life(idle/NBC WiFi Websurfing Battery Test 1.3/load) Weight
Razer Blade 15 Intel Core i7-9750H 16 GB RAM NVIDIA GeForce RTX 2080 Max-Q 1TB HDD+128GB SSD 15.6" FHD 240Hz matte display 15:53/6:33/1:42 hours(Notebookcheck.com) 4.74 lbs
The main purpose of having one of the newest Blade 15 over previous models is for its high frame 240 Hz display. The move from Wi-Fi 5 to Wi-Fi 6 or Intel 8th gen Core i7 to 9th gen Core i7 is slight in difference to from a 60 Hz display to a 240 Hz display. The smoothness, responsiveness, and luxuriousness of the 4x faster refresh rate are instantly tangible all-round.
Pros:
  • color accurate display without end-user calibration
  • quieter than many GeForce RTX gaming laptops
  • wonderful 240 Hz refresh rate
  • Wi-Fi 6 standard on Advanced Model
  • upgradeable RAM up to 64 GB
  • rigid ultra-thin design
  • good battery life
  • per-key RGB lighting
  • Thunderbolt 3
Cons:
  • PWM consist of a very low brightness levels
  • benefits over a 144 Hz panel are not that great
  • palm rests could be a little cooler
  • consist of one internal storage slot
  • large fingerprint magnet
  • no SD card reader
  • no G-Sync
Laptop Processor RAM GPU Storage Size & Res Battery Life(Looped Video Test) weight
Razer Blade Pro 17 Gaming Laptop 2019 Intel Core i7-9750H 16 GB RAM NVIDIA GeForce RTX 2080 Max-Q 512GB SSD 17.3" FHD 144Hz matte display 4:44 Hours(techradar) 2.84 lbs
Razer’s laptop provides a brief and fascinating look towards the future of portable computing. Hardcore gamers, there are not so often times when games look more appealing than ever before on this laptop. The Razer Blade Pro 17 is a special gaming laptop well worth buying. With the elegant 4K display to the improved design, there's a lot to love here. All features excluding for the portability, simply.
Pros:
  • Thunderbolt 3, 2.5 Gbit Ethernet
  • Above-average RTX 2080 Max-Q performance
  • Great 9th gen i7 performance
  • slimmer, more of the latest design
  • Improved cooling system
  • Wi-Fi 6
Cons:
  • 9th gen processor is not any faster than the 8th gen processor
  • Only one (1080p / 144Hz) display option
  • 512GB SSD is pretty cramped for a gaming rig
  • No 4K model
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
Asus ROG Zephyrus S GX701 Intel Core i7-9750H 32 GB Nvidia GeForce GTX 2070 2TB NVMe SSD 17.3" FHD 240Hz 3ms G-SYNC Display 4.5 Hours 5.95 pounds
The Asus ROG Zephyrus S GX701 is one of the greatest gaming laptops ever created. Comprises of a spectacular performance and eye catching thin and light design. Also has the latest 9th gen i7 processor and the new RTX 20geseries gpu. Its gpu is one of the most powerful to date.
If you want the outright best gaming laptop available today then the GX701 is the system for you. It provides powerful gaming performance in a spectacular well put together, special package that aside from a few slight faults like its keyboard, no network port and surprisingly designed and set volume wheel. When buying a GX701 and you are currently looking to upgrade your portable PC gaming system, then the Asus ROG Zephyrus S GX701 really is one of the best choice.
Pros:
  • Extremely fast CPU performance.
  • Awesome design.
  • Wonderful 17-inch screen.
  • Powerful GPU which can run the latest games at high settings.
  • users can choose between G-Sync and Optimus
  • high-quality case
  • RGB lighting
  • slim
  • external webcam
  • practical tools
  • 240 Hz panel
  • slim bezels
  • great cooling system
Cons:
  • The touchpad is awkwardly shifted off to the right side
  • not practical when not placed on a desk
  • Short battery life
  • No LAN port
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
MSI GS75 Stealth Intel Core i7-10750H 32 GB NVIDIA GeForce RTX2070 Super Max-Q 8G GDDR6 512GB NVMe SSD 17.3" FHD (1920x1080) 300Hz 3ms IPS-Level - Hours 8.64 pounds
Pros:
  • thin screen bezel
  • Powerful GPU which can run the latest games at high settings.
  • Very Fast CPU for high graphic intensive games.
  • 300 fps gaming performance
  • Ports include USB Type-C with Thunderbolt 3
Cons:
  • Heavy
Laptop Processor RAM GPU Storage Size & Res Battery Life(on idle/NBC WiFi Websurfing/Loading) Weight
Asus Zephyrus GX502GW Intel Core i7-9750H 16 GB Nvidia GeForce RTX 2070 8GB GDDR6 1TB PCIe Hyper Drive SSD 240Hz 15.6” Full HD (1920x1080) IPS Type Pantone validated Display 5:53/3:40/1(notebookcheck, 2020) Hours 4.3 pounds
Pros:
  • compact & stylish design
  • colour-accurate display
  • 240 Hz refresh rate
  • Great gpu and cpu performance
  • G-Sync included
  • compact & stylish design
  • colour-precise display
  • convenient software
  • decent performance
  • light in weight for a 15.6-inch gaming laptop
  • RGB backlit keyboard
Cons:
  • Lacks Thunderbolt 3
  • Partially soldered RAM
  • Mediocre battery life
  • Not so loud speakers
  • Noisy, even in 'silent' mode
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video rundown test weight
Gigabyte aero 15 Intel Core i7-10750H 16 GB RAM NVIDIA GeForce RTX2070 Super Max-Q M.2 PCIe 512GB SSD 144Hz FHD 1920x1080 IGZO anti-glare Display LCD 8 Hours 4.4 lbs
Pros:
  • Spectacular AMOLED screen
  • great CPU and GPU power
  • Bling-tastic RGB backlit keyboard
  • packed with various ports
UNDER $1500 to 2000
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
Asus ROG Strix Scar III (2019) Gaming Laptop Intel Core i7-9750H 16 GB RAM NVidia GeForce RTX 2070 8GB 512GB PCIE NVME SSD 240Hz 15.6” 1920x1080 IPS Type Display 4 hours 5.6 lbs
Pros:
  • Wonderful gpu and cpu performance including games, on Performance/Turbo
  • sturdy build quality and user-friendly materials
  • fast 240Hz IPS screen, but not very bright
  • room for modifications and overclocking, simple to upgrade
  • both the components and frame stays cool with gaming
  • punchy and great speakers volume
  • well priced
Laptop Processor RAM GPU Storage Size & Res Battery Life(Web browsing) Weight
Eluktronics MAX-17 Slim & Ultra Light Notebook Intel Core i7-9750H 32 GB Nvidia GeForce RTX 2070 Max-p 1TB PCIe NVMe SSD 17.3" Full HD (1920 x 1080) LED-backlit IPS 144Hz Display 7 to 8 Hours 4.71 pounds
Pros:
  • max p graphics which is better than max q
  • Worth the price to performance ratio
  • Lightweight
  • Slim design
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
Eluktronics MAG-15 Slim & Ultra Light Intel Core i7-9750H 32 GB RAM NVIDIA GeForce RTX 2070 Max-Q 1TB PCIe NVMe SSD 15.6" Full HD (1920 x 1080) LED-backlit IPS 144Hz Display - hours 4.15 lbs
Special Features:
  • Keep comparatively cool when gaming.
  • price to performance ratio.
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
ASUS ROG Zephyrus S Ultra Slim Gaming Laptop Intel Core i7-9750H Hex-Core 16 GB RAM NVidia GeForce RTX 2070 8GB max q 512GB PCIE NVME SSD 15. 6” 144Hz 3ms IPS-Type full HD (1920x1080) Display 4 hours 4 lbs
The Asus ROG Zephyrus S consist of a strong performance, a wonderful display and impressive audio system, all in a extremely small chassis. Consist of a cpu and gpu which outclass it's previous predecessor.Its high-end CPU and GPU enable it to easily power through every triple-A game released over the last couple of years at high to maximum settings.Its low response times, G-Sync support and 144 Hz refresh rate makes games look extremely smooth.
Pros:
  • Matte IPS display
  • 144-Hz panel
  • NVMe SSD
  • Capability of switching between dedicated and integrated GPU
  • light and thin design
  • Powerful GPU which can run the latest games at high settings.
  • Very Fast CPU for high graphic intensive games.
  • RGB backlit keyboard
  • Nvidia Optimus or G-Sync
Cons:
  • Max. 24 GB of RAM
  • Limited upgradability
  • Poor battery life
  • No current graphic drivers
Laptop Processor RAM GPU Storage Size & Res Battery Life(Continuous web surfing over Wi-Fi at 150 nits.) Weight
ROG Zephyrus M Thin and Portable Gaming Laptop Intel Core i7-9750H 16 GB RAM NVidia GeForce RTX 2070 Max-q 1TB PCIe SSD 240Hz 15.6” 1920x1080 IPS Type Display 3 hours 4.39 lbs
Pros:
  • Wonderful gpu and cpu performance including games
  • fast 240Hz IPS screen, but not very bright
  • portability
  • great build quality
  • both the components and frame stays cool with gaming
  • punchy and great speakers volume
  • well priced
  • Slim and Light
Laptop Processor RAM GPU Storage Size & Res Battery Life weight
ASUS TUF 506 Gaming laptop AMD Ryzen 7 4800H 16 GB RAM NVIDIA GeForce RTX 2060 6GB GDDR6 1TB NVMe Solid State Drive 15.6" Full HD IPS-Level 144Hz Anti-Glare Wideview Display (1920 x 1080) - 5.07 lbs
Pros:
  • new and powerful ryzen 7 4800H processor
  • wonderful gpu performance for the price.
  • great amount of RAM
  • 144Hz display
UNDER $1000 to 1500
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video rundown test weight
MSI GP65 Intel Core i7-10750H 32 GB RAM NVIDIA GeForce RTX 2070 512GB NVMe SSD 15.6" Thin Bezel FHD IPS-Level 144Hz 3ms 100%sRGB 72%NTSC - Hours 5.14 lbs
Pros:
  • New and powerful 10th gen i7 processor
  • powerful gpu
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video rundown test weight
MSI GP65 Intel Core i7-10750H 16 GB RAM NVIDIA GeForce RTX 2060 512GB NVMe SSD 15.6" Thin Bezel FHD IPS-Level 144Hz 3ms 100%sRGB 72%NTSC - Hours 5.14 lbs
Pros:
  • New and powerful 10th gen i7 processor
  • powerful gpu
Laptop Processor RAM GPU Storage Size & Res Battery Life(Continuous web surfing over Wi-Fi at 150 nits.) Weight
ROG Zephyrus g14 Gaming Laptop AMD Ryzen 9 4900HS 16 GB RAM NVidia GeForce RTX 2060 1TB PCIe NVMe SSD 14” PANTONE Validated IPS-Type Full HD (1920x1080) display 11:30 hours 3.53 lb lbs
Pros:
  • high performing CPU performance from Ryzen 9 4900HS which is the latest cpu.
  • G14 chassis is slim, lightweight and very compact.
  • long battery life.
Cons:
  • No webcam
  • 16:9 aspect ratio is cumbersome for productivity
  • No wired Ethernet
  • No Thunderbolt 3 connection
  • CPU gets hot
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
Acer Helios 300 Intel Core i7-9750H 6-Core 16 GB NVIDIA RTX 1660ti 6 GB 512GB PCIe NVMe SSD 15.6" Full HD 144Hz 3ms IPS Display 5 Hours 5.07 pounds
One of the most bought gaming laptops is the Helios 300. Due to its standard over the years as packing great specifications which delivers a wonderful performance for it's price.
Pros:
  • sturdy build quality
  • compact, but still fairly heavy
  • good 144 Hz matte screen
  • excellent performance once tweaked
  • capable thermal implementation, but the fans need to spin fast and loudly in order to keep the components at bay
  • easy to upgrade
  • Powerful GPU which can run the latest games at high settings.
  • Very Fast CPU for high graphic intensive games.
Cons:
  • Sound system is lower than expectation
  • Only one free 2.5-inch slot available
  • Poorly designed cooling system
  • Only one USB-A 3.0 connector
  • SSD is SATA and no HDD installed
  • No USB-C Gen 2 or Thunderbolt support
Affiliate Disclosure: This post consist Amazon Affiliate links. ITMAN2000 is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com.
Laptop Processor RAM GPU Storage Size & Res Battery Life weight
ASUS Zephyrus G15 Gaming Laptop AMD Ryzen 7 4800H 16 GB RAM NVIDIA GeForce GTX 1660Ti 6GB 1TB PCIe NVMe M 2 SSD 15.6" Full HD IPS-Level 144Hz Anti-Glare Wide view Display - 4.85 lbs
Pros:
  • new and powerful ryzen 7 4800H processor
  • wonderful gpu performance for the price.
  • great amount of RAM
  • 144Hz display
  • slim design
  • lightweight
  • nicely build
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Playback) Weight
Asus TUF GAMING A17 AMD Ryzen 7 4800H 16 GB NVIDIA RTX 1660ti 6 GB 1 TB PCIe SSD 17.3" FHD 120Hz IPS-Level 12 Hours 5.73 pounds
Pros:
  • new and powerful ryzen 7 4800H processor
  • wonderful gpu performance for the price.
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Playback) Weight
Asus TUF GAMING A15 AMD Ryzen 7 4800H 16 GB NVIDIA RTX 1660ti 6 GB 512GB PCIe NVMe SSD 15.6" IPS-Level Full HD (1920x1080) 144Hz Anti-Glare Display 12 Hours 5.1 pounds
Pros:
  • latest and powerful ryzen 7 processor which really fast.
  • decent gpu performance worthy of running modern games smoothly.
UNDER $800 to $1000
Laptop Processor RAM GPU Storage Size & Res Battery Life(Idle (without WLAN, min brightness), NBC WiFi Websurfing Battery Test 1.3,Load (maximum brightness) ) Weight
MSI GF63 Intel Core i5-9300H 8 GB RAM NVIDIA GeForce RTX2060 6G GDDR6 512GB NVMe SSD 15 6" FHD (1920*1080) IPS-Level 120Hz Thin Bezel 8:27/4:22/1:12 hours 7.6 lbs
Pros:
  • great price-to-performance ratio
  • light and compact casing
  • moderate temperatures
Cons:
  • display with low response times and brightness
  • meagre port selection
  • relatively loud on idle
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video playback) Weight
Dell G3 3590 Intel Core i5-9300H 8 GB RAM NVIDIA GeForce GTX 1660 Ti w/ Max-Q Design 6GB 512GB M.2 PCIe NVMe Solid State Drive 15.6" 1920x1080 Anti-glare LED Backlit FHD Display 6 hours 5.16 lbs
Pros:
  • affordable price
  • Good performance, given the hardware
  • Comfy keyboard
  • wonderful upgradeability
  • SD card reader
UNDER $800
Laptop Processor RAM GPU Storage Size & Res Battery Life(Normal use) weight
ASUS TUF (2019) Gaming Laptop AMD Ryzen 7 R7-3750H 16 GB RAM Nvidia GeForce GTX 1660 Ti 256GB PCIe NVMe SSD + 1TB HDD 15.6” full HD (1920x1080) 120Hz IPS type display 4 to 5 4.85 lbs
Pros:
  • wonderful gpu performance which is worth the price
  • wonderful frame rate for the price
  • powerful cpu performance
  • nice design
  • express wireless speed
Laptop Processor RAM GPU Storage Size & Res Battery Life(Video Rundown Test) Weight
Acer Nitro 5 Gaming Laptop Intel Core i5-9300H 8 GB RAM NVIDIA GeForce GTX 1650 with 8 GB of dedicated GDDR5 VRAM 1TB HDD+128GB SSD 15.6” Full HD 1920 x 1080 display 8 hours 5.51 lbs
The Acer Nitro 5 is a solid gaming laptop for casual gamers who want middle-tier performance at an entry-level cost. This laptop plastic built is somewhat bulky, but the 9th Gen Core i5 processor and Nvidia GTX 1650 GPU outshines its design.
Pros:
  • Long battery life
  • Decent build
  • cool palm rest even under sustained load
  • Slim bezels display
  • Full HD IPS display
  • Great performance of cpu and gpu to price ratio.
  • Very fast processor suitable for the most demanding tasks.
  • Medium graphics card, suitable for the latest 3D games at medium settings.
Laptop Processor RAM GPU Storage Size & Res Battery Life Weight
Acer Nitro 7 Gaming Laptop Intel Core i7-9750H 8 GB RAM NVIDIA GeForce GTX 1650 with 4 GB of dedicated GDDR5 VRAM 256GB PCIe NVMe SSD 15.6" Full HD (1920 x 1080) Widescreen LED-backlit IPS display 8 hours 7.5 lbs
The Nitro 7 display screen looks very impressive, despite being an entry-level display. But viewing angles are reasonably extensive, color reproduction is shockingly solid, and the Nitro 7 simply clears the 250-nit floor utilized for the battery trial.
Pros:
  • Stylish looks
  • Supports up to three storage drives.
  • productive fans for quiet cooling.
  • vivid 144Hz screen.
  • great battery life.
Laptop Processor RAM GPU Storage Size & Res Battery Life(Idle (without WLAN, min brightness), NBC WiFi Websurfing Battery Test 1.3,Load (maximum brightness) ) Weight
MSI GF63 Intel Core i5-9300H 8 GB RAM NVIDIA GeForce GTX 1650 [Max-Q] 256GB NVMe SSD 15 6" FHD (1920*1080) IPS-Level 60Hz 45%NTSC Thin Bezel 8:27/4:22/1:12 hours 7.6 lbs
Pros:
  • great price-to-performance ratio
  • light and compact casing
  • moderate temperatures
Cons:
  • display with low response times and brightness
  • meagre port selection
  • relatively loud on idle
Other interesting gaming laptops
HELLO FELLOW REDDITORS, I KNOW THIS INFORMATION IS NOT RELATED TO GAMING LAPTOPS BUT SEEING THE SITUATION THAT IS TAKING PLACE WORLDWIDE. EVERY INDIVIDUAL LIFE IS IMPORTANT AND MY CONDOLENSES TO ALL WHO HAD DIED TO THE DEADLY COVID 19 VIRUS AND MY HOPES FOR RECOVERY FOR THOSE WHO CONTRACT THE VIRUS. PLEASE NOTE THE LINKTO PROTECT YOURSELF AGAINST THE VIRUS AND SHARE.
submitted by ITman2000 to GamingLaptops [link] [comments]

Celer Joins Reddit Great Scaling Bakeoff: Exactly Matching Use Cases, in Production with Happy Users

Celer Joins Reddit Great Scaling Bakeoff: Exactly Matching Use Cases, in Production with Happy Users

https://preview.redd.it/t8rorcsoxme51.png?width=1348&format=png&auto=webp&s=4cdf1df66e2017a13b8aa5f209d3b90595c33f54
Celer is a layer-2 scaling platform pioneering the technology of state channel network and hybrid roll-up. Ethereum is our home and we have a proven track record to contribute to its scalability. We propose Celer’s State Channel solution as a great fit for Reddit’s Community Points because:
  • It fits the ask with the right tradeoffs: Apps built using Celer have almost the exact same usage pattern like the Community Point. In addition, we believe for Reddit’s specific use cases, State Channel Network provides the right tradeoffs in a complex layer-2 space.
  • It is built for and battle-tested in the production environment: these apps, such as Arcade Win, Daub Cash, Solitaire Win, Bust-A-Move RMT have close to 1 million users from 85 different countries for close to a year**.**
  • UX is priority #1: newly onboarded users are using Celer layer-2 on Ethereum with the milli-second level UI interaction response and they are happy to rate UX 4.5+ stars in App Store without feeling any “blockchain slowness”.
In the following sections, we talk about how we already have in-production uses cases that are almost identical to Reddit’s requirements, why we believe state channel offers the right tradeoffs for the use cases and how we exceed the performance benchmarks by running at 4000 transactions per second and 9ms per transaction latency with just a single state channel node. Finally, we also discuss the concept of Layer-2 LEGO to have multiple different layer-2 techniques working together to address all current and future use cases in a coherent way.
The code used in the benchmark is here https://github.com/celer-network/goCeler-oss and benchmark video can be accessed here https://www.youtube.com/watch?v=IpFNQ3HpZKg
For questions and discussions, we have set up a dedicated email address to receive questions related to the challenge: [[email protected]](mailto:[email protected])
We also invite the community to ask questions in the following channels to get the fastest technical responses:
You can also read the full post in the blog format. [edited for correct link]

Use Cases Walkthrough

In this section, we walk through four use cases specified in the challenge: mint & distribute Community Points (CP), CP transfer, auto subscription and CP burn. For each, we discuss the user flow of how apps are doing it today and underlying technical solutions when using state channels. For more general explanations of how state channels work, check out generalized state channel walkthrough article, and more technically, the specification, detailed walkthrough and our Devcon V talk .

💰Mint and Distribute Community Points

Celer supports this exact use case in CelerX gaming platform today. CelerX is a moible eSport platform where users can pay ETH or supported ERC-20s to enter skill-based real money game tournaments and win prizes.
The onboarding process and token claim process are recorded in real-time
When a user onboards a game, he will be automatically created an Ethereum wallet. At the same time, 100 Game Token (ERC-20 used for free practice tournaments) will be minted and distributed to this user through Celer’s State Channel Network. When users use up all Game Tokens, new Game Tokens can be redeemed. Different game developers can use CelerX SDK to have different GT in their ecosystems.
How much is it actually used today in production? Our active users perform about 30K Game Token mint&distribute per day and we are comfortably handling 150K such operations in the 5 day period mentioned by Reddit team. However, this is far from the actual limit of the software. Performance benchmarks are in the next section.
It is straightforward to swap the “Game Token” to “Community Point” and different “game developers” to “subreddits” in the above description. It’s frictionless for users and indeed, 90% of our users do not even realize that they are using blockchain and only think we use an interesting way to back up their accounts (use iCloud or write down 12 words somewhere).
Next, we dig deeper into some specific aspects of the solution in an FAQ style.
Isn’t the case that a user has to have on-chain ETH to open a channel for Community Points? Not really. Celer’s state channel network has a built-in functionality called promised channel open. This gives the possibility to have a mutually signed commitment between Off-chain Service Providers and users (Reddit or subreddit owners) to act as a promise to mint and distribute a certain amount of tokens to a user’s channel on layer-1. Therefore, it acts as a token mint in layer-2.
Does this mean that users have to store additional states or may lose their Community Points? Luckily no. Users and service providers (e.g. Reddit or subreddit owners) can store their states in State Guardian Network (SGN) by paying a fee. State Guardian Network is a decentralized watchtower solution that solves many of the state availability issues in traditional simple payment networks such as Lightning and Raiden.
If a user is offline, will his CPs be exposed to attacks? Nope again. This is what SGN is built for so that even when the user is offline, a decentralized SGN looks out for the user’s state. Other layer-2 solutions like Plasma or Rollups also have to have similar “watchtower” to monitor layer-2 state commits and transactions on users’ behalf and the involved cost in the worst-case malicious scenario is very similar.
In the state channel networks, users need to connect to some channel nodes in the network. So who acts as a user’s counterparty node? This will be the subreddit owner or Reddit itself in the beginning. This offers great horizontal scalability: each subreddit can host a cluster of state channel nodes in an independently scalable fashion with strong user proximity and connect to other subreddits in the channel network if common community points can be used cross certain subreddits.

💸Community Points Transfer

Game Token transfer experience
P2P token transfer is really the bread and butter of the state channel network. To show a use case that is in production: when two users in CelerX platform enter a 1v1 match between each other, what happens underlying is that they send a layer-2 boolean conditional payment to each other conditionally depending on the result of the game. This condition will resolve to true or false and the corresponding layer-2 payment will be established or canceled automatically off-chain after the result of the game is determined off-chain. The conditional payment is a particularly powerful construct of generalized state channel network and we will discuss more in the subscription use case. Simple CP transfer completes across the network with 1.5 Round Trip Time (RTT) end-to-end network latency in the order of milliseconds.
Envisioned State Channel Network for Reddit Community Points
Does the recipient need to be online to receive the payment? Not necessary. Celer’s state channel network has the unique capability to set Delegated Recipients to receive payment when a user is offline. The delegated recipients, in this case, can trivially be the subreddit hosts or Reddit itself in the very beginning. It is also important to note that Delegated Recipients can only sign state proof on users’ behalf and cannot actually withdraw the fund from the channel on-chain. In addition, to ensure that there is no possibility to have any state availability attack, the sender’s protocol ensures that the delegate put these mutually signed states to SGN so that when a user comes back online, he can retrieve the most recent state.
How much is it used today in production? We are processing about 80K game payments in Game Token per day. Same as before, this is far from the system limit. Benchmarks will be discussed later.

🔥Community Points Burn

Recording of Loyalty Point burn in CelerX platform
Community Points Burn is also a use case that we already implemented in production. In games built using Celer, there is a concept of Loyalty Point (ERC-20, like Game Token). Users receive Loyalty Points by competing in tournaments. Users can also use loyalty points to redeem items of real value (like Celer T-shirt). This redeeming process is precisely the token burn use case required by Reddit.
This is implemented by simply sending the token back to the layer-2 minter. In our case, it is sent back to the game developers’ Celer nodes and in the case of Reddit, it will be sent back to the subreddit owners’ nodes.
But wait, how is the token burnt if it is sent back to the minter on layer-2? In other words, would it be possible for a minter to just withdraw these tokens on-chain and send it to whoever he likes? Rest Assured. For the case of minted Community Points, the minter can act as counterparty to send out and relay points transfers, however, he is just a delegate recipient (see above discussion) of a token minting pool address. The best he can try on-chain is to withdraw the token back to the pool but cannot actually get a hold of token on-chain.

📅 Subscription Auto Payment

This is not yet live in production, but we actually have a feature coming up that uses the exact same usage pattern. To implement this use case, we use a powerful primitive of generalized state channel called Conditional Payment. To explain what a conditional payment is, let’s look at an example. When Alice sends a conditional payment with X CP to a subreddit CP minter the X CP won’t be immediately burnt but is in a “committed” state with a conditional dependency that will be resolved later. The condition can be literally anything that you can verify and get result on-chain, for example, subscription states of this subreddit and the timestamp. The final amount that Alice burnt can fall in the range between 0 to X and is determined by evaluating the outcome of the conditional dependency using any arbitrary function. In this very concrete use case, Alice can send a relatively large amount of CP as conditional payment and the resolution of the conditional payment will automatically update as the time passes by. Note that this process does not need to have any other layer-1 or layer-2 interaction so that is purely automatic.
Sending a payment that conditionally depends on the outcome of an on-chain verifiable state (off-chain or on-chain) is equivalent to sending funds to a smart contract application in layer-1 and this is one of the key differences between Celer generalized state channel solution and other simple payment channel network solutions.

Why State Channel Network Provides the Right Tradeoffs for Reddit’s Use Cases?

With so many different great layer-2 solutions, identifying a fitting solution is about identifying the right tradeoff for the specific use cases. Celer as a platform contains different techniques like State Channel Network and Hybrid Rollup to cover the entire layer-2 tradeoff space. We previously discussed different solutions’ tradeoffs. After applying these general principles to this specific case, we choose to not go to the Celer rollup solution and believe that Celer’s State Channel offer is the best fit.
Reddit’s use cases primarily concern token movement-related operations with certain flexibility requirements and it seems from the current requirements, things like “Defi + complicated yield mining based on Community Token” are not in the scope yet. Even when more complex use cases do come into the picture, it is still helpful to have a highly performant, low-cost, and flexible enough token operation core.
In this section, we take a first-principle approach to analyze the asymptotic fundamentals instead of fixated on a galaxy of possible system-level optimizations. We believe State Channel Network offers the following fundamental advantages comparing to other layer-2 scaling techniques for Reddit’s specific use cases.

⚡️Web 2.0-like interactiveness via 100X lower latency

Generalized Conditional Payment protocol sequence with 2RTT latency
Real-time and interactive UX is not optional in today’s consumer application world. Today’s Internet applications optimize latency to the level of milliseconds with well-studied results such as every additional 100ms latency on page load can drop Amazon sales by 1%.
When Community Token is widely used, we would imagine it is on a lot of users’ critical interaction paths. However, layer-2 techniques such as Plasma, zk Rollup, and Optimistic Rollup (collectively commit chains), though good for throughput (high TPS), fail when tested against this latency requirement. Let’s have a break down for commit chains’ thick latency profile:
  • Internet latency to send out transactions to gateway/block producer. This is in the milliseconds.
  • The latency for block producer to pack up a block with a batch of transactions. This is often in the seconds if not tens of seconds to control the layer-1 cost. However, for zk-Rollup this seems to be significantly longer due to proof computing.
  • The latency for the layer-1 blockchain to confirm the rollup block. This is in the tens of seconds if not minutes.
  • For non-zk rollups and Plasma, the actual finality latency (one can be sure that a transaction actually happened) is on the scale of hours to days.
Even not accounting for the finality latency, that is if a client is “heavy” enough to store, compute and verify the additional state transitions themselves (which breaks the challenge’s requirements), the latency for a transaction to reach layer-1-level security is in the tens of seconds and easily minutes under layer-1 congestion.
State Channel Network, however, offers two orders of magnitudes lower latency and gives users smoothest experience. The underlying reason for that is the so-called “instant finality”. When a user sends out a transaction in State Channel Network, all latency involved is a 1.5–3 Round Trip Time (worst-case in hundreds of milliseconds) to the counterparty to receive the mutually signed and updated state proof. Once this proof is obtained, this transaction is “final” as in there is no possibility to revert or reorg this transaction. We want to highlight that this is not a system engineering difference, but an asymptotic advantage for State Channel solutions.

💪Simple horizontal throughput scalability with maximal decentralization

Horizontal scaling by simply adding more subreddit nodes
In terms of throughput requirements, Celer’s State Channel also offers fundamental advantages. The key difference here is that State Channel Network offers a simple scale-out solution for the Reddit Community Point use cases. To add more subreddits supporting community tokens and therefore more users, it is as simple as spinning-up new Celer State Channel nodes. Each node will serve users in the “proximity” and cross different subreddits if tokens can be shared, they can be connected simply via some “backbone” links as a single and interoperable network. This offers close to linear scaling-out capacity as the number of users grows. There will be no layer-2 or layer-1 congestion.
On the contrary, all layer-2 commit chain approaches (e.g. Plasma, zk Rollup, and Optimistic Rollup) rely on a logical singleton to order transaction, compute state transition and finally batch succinct transaction summaries (proof or state root+calldata) to the layer-1 blockchain. This means that as more and more users onboard the logical singleton, there will be even congestion on layer-2 let alone the inherent congestion on layer-1. To alleviate such congestion, a simple approach is to split one commit chain into multiple commit chains in the fashion similar to layer-1 sharding. However, cross-chain communication will then pose a significant challenge with much more complicated interaction beyond the acceptable requirement of the use case.

💵 Lower transaction cost

State Channel also offers fundamentally lower transaction cost comparing to other layer-2 scaling solutions.
First, on the storage side, the amount of storage required in State Channel system is linear to the number of users in the system and has nothing to do with the number of transactions or interactions. In addition, there is no layer-1 storage required during the transaction process (send CP and burn CP). This is because state channel nodes and SGN only need to store the latest state for each node instead of the full transaction history. On the contrary, the commit-chain approaches require storage capacity to scale up with the number of transactions. What’s worse, even when transactions are happening purely in layer-2, layer-1 storage resources are also consumed to store the validity proof or state root.
Second, on the compute side, state channel requires less compute resources for off-chain transactions due to the fact that no state update needs to be computed or checked by a duplicated set of parties or waiting for any blocks. State updates are only computed and agreed upon between counterparties.

📝Flexible conditional payment primitive

State Channel like any other layer-2 technique, does not cover the full spectrum of tradeoff plane. The biggest tradeoff is that it is trading off performance and cost with the supported application patterns. If it is a use case such as minting and transferring NFT tokens (e.g. CryptoKitty)where the involved users concurrently interacting in a session is arbitrary and changing at any given time with arbitrarily unique assets, State Channel is not the best solution.
However, we do believe with Reddit’s specific use cases concentrating on token management and transfer, State Channel Network is a great fit with enough flexibility to go beyond just simple token transfers. Celer’s generalized state channel differs from simple payment channel networks (such as Raiden and Lightning) in the sense that it supports conditional payment to implement much more flexible functionalities and logics such as auto subscription with an underlying generalized payment network.

Performance Benchmarks

Celer Network’s node software is highly optimized and production-grade: it requires less than 10MB minimal memory and can support 1,000 clients on one t2.micro instance with 1CPU, 1G memory**.** The node software is also hyper scalable with support of multi-node clustering via solutions like k8s and parallel database backend via solutions like Cockroach DB.
All of the use cases mentioned in Reddit Bakeoff essentially can reduce to token transfer operations. So we focus our test on this specific benchmark. As we discussed previously Celer’s state channel can scale horizontally, we use a single-node setup with a single database backend instance for the ease of reproducing the benchmarking results through our end-to-end test.
The video of the benchmark demo can be found here.
As shown in the performance benchmark demo, with this setup, Celer Node can achieve 4177 transactions per second and an average transaction latency of 9ms with a peak memory usage of less than 200MB. We want to note that our node software has the capability to extend a single node to a decentralized cluster of nodes plus a parallel database access backend. Celer Node software can achieve more than 30,000 transactions per second with 11ms latency per transaction on a single logical node built by a 9-server cluster.
In terms of transaction cost, the only protocol cost is on storing user’s state to State Guardian Network. Each user’s state proof is around 200Bytes no matter how many transactions a user sends as the state constantly gets updated to the newest state instead of appending new states. Therefore, it is just a subscription model for a storage slot on the State Guardian Network. The pricing of state storage is dynamic and as of the initial launch of the SGN, the cost for processing the entire batch of challenge transactions and storing states during these time would be around $1.9.

Notes on the “Layer-2 LEGO”

Layer-2 tradeoffs
Layer-2 is a complex space but it is also a composable one. We believe the best solution is not to choose any single layer-2 scaling technique but compose multiple techniques together as a wholistic solution. Analyzing the Reddit team’s requirements, we believe a combination of solutions working together might offer the best tradeoff for all current and future envisioned use cases. We provide an interesting thought experiment on how to compose different techniques together.
State Channel has the capability to not only run on layer-1 blockchains but also run on layer-2 commit chains like optimistic rollups. Therefore, we can imagine a system where the entire “on-chain” operations (e.g. exit of state channel and actual instantiation of channels) are all based on layer-2 smart contracts on optimistic rollup chains. This gives the flexibility to build very complex use cases like Community Token liquidity pool on rollups. At the same time, when it comes to real-time interaction, token distribution and token transfer, state channel network operating on top of a layer-2 rollup chain will take the load and give end-users the smoothest user experience possible.
We believe this should be an exciting future for Layer-2 scaling on Ethereum.
submitted by no89key to ethereum [link] [comments]

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Stardom's early 2020 FAQ - So many changes

What is Stardom?

World Wonder Ring Stardom, or just Stardom for short, is a Joshi Puroresu(Japanese Women's Wrestling) company based in Tokyo. It was founded in 2011, and it's currently one of most successful Women's promotion in the world. As of October 2019, it's subsidiary of Bushiroad. That's the same parent company as New Japan Pro Wrestling. Stardom is a separate entity from NJPW managed by a different wing of Bushiroad.
---

What is Stardom Wrestling like?

Most Stardom Wrestlers wrestle a mix of traditional Japanese Strong Style, Lucha Libre, and American Wrestling. Most matches are 5-15 minutes long. Singles, tag team, and trios matches are common. Three way, and Fatal Fourway matches are also common on the under cards. Most shows feature 5 or 6 matches. There is also a little bit of comedy mixed into the product without taking away from the sportsmanship. Overall, it's a very fun brand of wrestling.
---

What are the rules for Stardom matches?

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How often do Stardom Shows run?

Sometimes they run multiple shows a week, and sometimes there is a small hiatus due to scheduling. Overall, it averages out to about six to nine shows a month. They regularly run shows in multiple locations in Tokyo, Osaka, Nagoya, Yokohama, and a few other cities in Japan. Shows outside of Japan happen on rare occasions as well. Shinkiba 1st Ring in Tokyo is the venue that they run most often, and Korakuen Hall is where most of the big shows are held.
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Who wrestles for Stardom?

Stardom has a mix of Japanese and international talent. The international talent comes from the US, Mexico, Europe, and Australia. Big names such as Kairi Sane(Kairi Hojo in Stardom), Io Shirai, Nicky Storm(WWE's Nicky Cross), Piper Niven(AKA Viper), The Alpha Female, Taya Valkyrie, Chelsea Green and more have wrestled in Stardom. A few male names such as Minoru Suzuki, Dr. Wagner Jr, Ultimo Dragon and Kenny Omega have also wrestled in the past on rare occasions.
A breakdown of Stardom's roster:
Queens Quest: The tweener faction in Stardom. They want to push Stardom to be the best.
Oedo Tai: The rule breaking heels of Stardom.
Stars - The babyface stable that sticks together(sort of)
Tokyo Cyber Squad - Everyone is different. Everyone is good. The revolutionary non-conformists of Stardom.
Donna Del Mondo - Stardom's newest unit. Their goal is disruption.
Miscellaneous - Free talent that aren't associated with one unit and can team with everyone
World Selection - Miscellaneous foreign wrestlers from the US, UK, Europe, Mexico, and other parts of the world that happen to be touring Stardom. Sometimes they are loosely associated with the other units.
Sendai Girls: At least once a year for the past few years Stardom and Sendai Girls have cooperated to share talent. You may see some Sendai Girl talent appear on Stardom shows and vice-versa.
Marvelous: Another promotion that Stardom has worked with recently.
GPS-Pro: The former home promotion of Konami. Tam has also worked there. Act Yasukawa currently works there as a ring announcer and office member.
Miscellaneous: Other people that you are likely to see around Stardom:
---

What's the deal with the kids?

This is something that western fans might find odd, but it's not that big a deal when you put it into it's proper context. There are no age limits to Wrestling in Japan. They train anyone that seeks training and is capable of doing the work. Which has lead to children as young as 9 or 10 years old to wrestle. It's no different than kids going to martial arts classes in America. Stardom has very experienced trainers. The kids are trained to wrestle in a very safe and basic style. The super young kids only wrestle short exhibition matches until they reach a certain age(11 if I'm not mistaken). And wrestling doesn't interfere with their school.
There is a very large sample size of Joshi wrestlers starting their careers before the age of 16. Way more than I could possibly list in various companies across many years. Wrestlers under 12 years old are far more rare, but there are a few success stories. For example, Riho debuted full time for the Ice Ribbon promotion when she was 9 years old. She has well over a decade of experience today and is one of the best wrestlers in the scene. Stardom's AZM started training when she was 9 years old and made her debut when she was 11 years old. Based on years in the ring, she's currently the second most experienced Stardom original. You can read AZM's own words on the subject here.
Overall, this is the equal of an after school martial arts career or contact sport like Football or Hockey for them.
---

Who are the current Stardom Champions?

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Are there any annual tournaments or special events?

Yes, a few:
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Are there Stardom power rankings?

Not officially. If I had to do a power ranking based on my own personal opinion:
This is highly debatable, but it gives you a general idea.
---

How can I watch Stardom?

There are one legal option outside of Japan:
Stardom has it's own online streaming service, Stardom World. It costs 920 yen per month(roughly $8.00 ~ $9.00 USD). It's available world wide. For that you get:
Note: Some people have problems with their payment information due to the machine translation on the website. Either turn off the machine translation before hitting submit or switch the expiration month and year. That fixes the problem for most people
All in all it averages out to 1 or 2 videos a day. The site is in Japanese with machine translation into English for text navigation. Some extra videos don't have translation, some extra videos have machine translation, but the main matches have very good natural English translation for pre-match promos. On occasion, in ring banter and post match promos if it's important to the story as well.
Warning:
If you pay for Stardom World on the 28th of the month you will be charged again on the 1st of the next month. It's not a lot of money, but you should know that ahead of time. This is just a quirk of the way Japanese streaming services work in general. The new version of the website is still working out some quirks with the payment processing. If you run into any issues see the section about contacting Stardom below.
Warning:
If you cancel your service will shut down and you won't be able to watch anymore. Make sure that you don't cancel before there is a show that you want to watch. Again, this is just a quirk of Japanese streaming services.
If you live in Japan you also have the option to watch Stardom's major shows on Samurai TV. They usually air a short time after the shows have taken place. Often in an edited, shorten fashion. They also show a lot of replays of older Stardom shows. Check your local listings.
---

Can I watch Stardom World on (Insert Device name)?

Stardom world works on Windows Mac and Linux PC's, IOs devices, and Android devices. It's been reported to work with FireTV devices via the Amazon Silk browser, X-Box via the Edge browser, and Chromecast. Stardom World uses an HTML5 player. Other devices may or may not work. If it's a deal breaker for you it's best to ask before signing up just in case.
---

I'm new to Stardom, where should I start?

Depends on how you want to watch. It's perfectly fine to jump in on the latest show. Stardom is pretty easy to follow, and it shouldn't take more than a show or two to be fully up to speed with the current roster. If you want to watch as much as you can in order, the earliest jumping on point right now is November 2018. That's well over 30 shows with over an hour of wrestling each.
Also, this:

The first six things to watch on Stardom world

These are not the best or more important matches in Stardom per say. These will just serve as a nice introduction to the roster. So you can get a feel for what people are about. In no particular order:
  1. Konami & Jungle Kyona Vs Starlight Kid & Riho - The tag team champions face off against two of the representatives of the High Speed style of wrestling.
  2. Bea Priestley Vs Hana Kimura - World Of Stardom title match. The charismatic challenger against the badass champion.
  3. Giulia Vs Saki Kashima - Giulia is the new kid in Stardom and she wants to make a statement against one of the definative Stardom wrestlers.
  4. Konami & Jungle Kyona Vs Bea Priestley & Jamie Hayter - Can the top foreigners currently in Stardom detrone the tag team champions?
  5. STARS Vs Queens Quest - Six Man Tag matches are amoung Stardom's specialty.
  6. Mayu Iwatani & Kagetsu Vs Momo Watanabe & Jungle Kyona - Kagetsu's last match in Stardom before her retirement tour. Four of the most important wrestlers in Stardom history in a once in a life time tag team match.
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We Are Stardom TV series

In Japan, Stardom recently got a TV time slot. It's a half hour, and they put up episodes for free on Youtube after they air. Unlike Stardom World, the shows don't have English subtitles. But they're an easy free way to sample the product.
---

How can I find out what's coming up?

For the most part you don't need to know that much. Stardom keeps a schedule of up coming show dates. The cards for most small Stardom shows are thrown together like a real sports league. The promoter booked it, so they must fight. If you absolutely need to know every match that is coming up then keep an eye out for Stardom's English Twitter and Stardom's Japanese Twitter accounts. They announce upcoming matches a few days before the show happens. **Spoiler Warning.** Those accounts live tweet results so you may get spoiled before you get a chance to see the match on Stardom World.
For bigger shows and long term storylines, wrestlers challenge each other on camera. So, if you watch the show you know what are the big matches that are coming up regardless.
---

I'm a fan either in Japan or traveling to Japan. How do I find out the schedule and/or get tickets?

Stardom keeps a schedule here. You can reserve tickets directly with Stardom at [[email protected]](/) or [[email protected]](/). You can email them in English. You can also contact any wrestler via email to reserve tickets.
If you happen to already be in Japan, you can get Stardom tickets via most if not all wrestling ticket outlets.
---

I'm a wrestler and I'm interested in traveling to Japan and working with Stardom. What do I do?

Different avenues to land a spot with Stardom:
Stardom's schedule is already packed. So allow them time to consider you.
Going from experience of watching Stardom for a while I can tell you that you probably need to commit for at least a couple of months if you want a spot.
---

How can I contact Stardom if I have any questions or problems?

Stardom's official email address is [[email protected]](/) and [[email protected]](/). Allow up to a day for a response due to time zones. If you don't hear back within a few days try again. Sometimes the staff is swamped with other work. For tickets you can email [[email protected]](/) or [[email protected]](/). For general information [[email protected]](/). And for the Japanese fanclub [[email protected]](/).
---
I'm just a fan, but I'm willing to answer questions whenever possible.
---
Visit stardomjoshi/ for more Stardom discussions, and discussions of other Joshi promotions as well.
submitted by Xalazi to stardomjoshi [link] [comments]

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New Slot Sites 2021. Welcome to New Slot Sites UK, a site where we do exactly what we say on the tin; discuss new slot sites.Our website is still new, but we have huge plans for it. We aim to be the largest resource in the United Kingdom for new casino sites. New Slot Sites - List of UK's Newest Top Slot Sites The demand for new slot sites is enormous so it's no surprise that new sites coming onto the market in the UK every single week. Whilst you may enjoy playing at your current online casino, it's clear that trying new slot sites has plenty of benefits and perks. New Slot Sites 2021 | Find the Best Slot Sites UK Here. You've seen which are our favourite New Casinos, now we take a look at New Slot Sites in the UK for 2021. While they may sound the same our approach to looking at which new slot websites you should be signing up to slightly differs in approach. Newest UK Slot Sites 2021. The appetite for online slots in the UK shows no signs of decreasing. Instead, the number of new slot sites in 2021 is expected to beat all previous records. Some new operators will offer slots and sports betting to compete with the more established gambling sites. New Slot Site February 2021. The most up to date list of Slot Sites online. Browse every New Slots Site that opened in February 2021! *Our list of the newest slot sites uses Geo-Targeting so players from multiple countries can view the latest new slot sites. Looking past these perks, the newest UK slot sites also bring great design, theming and excitement to the slot gaming industry, stretching our definition of a slot site further and further. The diversity of new online slots and the innovative new game rules applied has transformed the classic pub fruity into a video slot game that can comprise of features as far stretching as the imagination New Slot Sites - Update: January 2021 | We regulary update our rankings to include the latest slot sites with amazing welcome bonuses & free spins offers. We use cookies to analyse traffic and for ad measurement purposes, including for personalizing ads. New Slots Sites UK. Out of all the best online casinos games that are available across the internet in 2020, online slots are still the most popular. This is particularly true in the United Kingdom, where thousands of players look for new slots sites each and every day. Complete List of the Best New Slot Sites in the UK Click here to find the newest slot sites with the biggest bonuses in 2021. The UK's #1 Guide to The Newest Slot Sites. Looking for information on the newest slot sites? Well, you are in the right place. It is in our name, after all! Here at Newest Slot Sites, we tend to avoid the more established slot sites. Not that there is anything wrong with them.

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Flip Flop Bingo By All new slot sites UK - YouTube

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